Difference between revisions of "Caerus Residential"
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| type = Location | | type = Location | ||
| control = none | | control = none | ||
− | | image = | + | | maptext = There is a number of ruined residential buildings here. |
+ | | image = Dr. Robin Frasard statue.jpg | ||
+ | | music = DeepCaverns.ogg | ||
| world = [[Deep Caverns]] | | world = [[Deep Caverns]] | ||
| areas = Caerus residential block<br>Northwest residential building<br>Southwest residential building | | areas = Caerus residential block<br>Northwest residential building<br>Southwest residential building | ||
− | | exits = [[Deep Caverns]]<br>[[Hollow Earth]]<br>[[ | + | | exits = [[Deep Caverns]]<br>[[Hollow Earth]]<br>[[Warehouse Block 2]] |
| npcs = none | | npcs = none | ||
− | | mapfile = dc-res1, dc-res2, dc-res3 | + | | mapfile = dc-res1, dc-res2, dc-res3, dc-sc |
}} | }} | ||
Line 14: | Line 16: | ||
== Description == | == Description == | ||
− | + | Caerus was the residential block for [[Hollow Earth]] personnel. It is located at a crossroads between Hollow Earth main research complex, warehouses, a lake and caves leading to [[Mushroom Forest]]. | |
+ | |||
+ | Two of the four large residential buildings are accessible, though the electronic apartment locks can only be opened once [[Restore Arke powergrid|power is restored]] and diverted to Caerus. | ||
+ | ===Outside=== | ||
+ | * [[Agility]] check (12 effective) allows to climb up to the second floor of the southwest building | ||
+ | ===Northwest Building First Floor=== | ||
+ | * Pile of junk in the NW corner has [[Entertainment Leaflet]] oddity | ||
+ | * Janitor's closet in the SW corner can be opened with [[Rusty Key (Deep Caverns)]] or with 60 [[Lockpicking]] | ||
+ | ** Locker in the closet contains [[Master Keycard (Caerus Residential Block)]] | ||
+ | ===Northwest Building Second Floor=== | ||
+ | * SW apartment has a computer rack with [[HS-89 Hydraulic Pump Drive Shaft]] needed for [[Repair the gate mechanism]] quest | ||
+ | * NW apartment has a wardrobe with [[Doctor's Coat]] and 3 [[Groin Guard]]s | ||
+ | * NE apartment has a desk with [[Blueprint: Supersoldier Drug]], 4 [[Morphine Shot]]s and 2 [[Adrenaline Shot]]s | ||
+ | * Hidden ventilation shaft in the vents can be detected with 10 [[Perception]], it leads to a cavern with [[Gunter Vasilica]]. Footlocker near him contains [[Psionic Mentor: Pseudo-spatial Projection]] and 2 [[Regenerative Mixture]]s | ||
+ | ===Southwest Building Second Floor=== | ||
+ | * [[Agility]] check (8 effective) allows to climb down to the outside | ||
+ | * NW apartment has a desk with [[Entertainment Leaflet]] oddity | ||
+ | * Second from down west apartment: | ||
+ | ** Has a locker with [[NF F2500]] unique assault rifle and [[Advanced Mechanical Repair Kit]] | ||
+ | ** Has a hidden safe (6 [[Perception]] required) that can be opened with 60 [[Lockpicking]], it contains a pistol and 30 [[7.62mm JHP Round]]s | ||
+ | * Third from down west apartment has shelves with [[Encyclopedia Fragment]] oddity | ||
+ | * SW apartment: | ||
+ | ** Has a desk with [[Maria Hope's Keycard (Deep Caverns)]] and [[Old Diploma]] oddity | ||
+ | ** Wardrobe contains [[Doctor's Coat]] | ||
+ | ** There is a locker containing [[Mutagen Reagent Echo-3]], [[Mutagen Reagent Helicon-2]] and [[Mutagen Reagent Io-3]] | ||
+ | ** Locked locker can be opened with 80 [[Lockpicking]], it contains [[Biohazard Suit]] | ||
+ | * Eastern apartment: | ||
+ | ** Has a desk with [[Spirit Poison]], 2 [[Bonding Agent]]s and [[Blueprint: Process Plant or Fungus]] | ||
+ | ** Has a wardrobe with [[Biotechnician's Suit]] | ||
+ | * SE apartment has a safe with [[Wasi Abdul's Keycard (Deep Caverns)]] | ||
+ | * Bag in the vents contains [[Psionic Mentor: Cryo-shield]] and 2 [[Psi Booster]]s | ||
== Enemies and other hazards == | == Enemies and other hazards == | ||
+ | * Two non re-spawning [[Ancient Rathound]]s | ||
* [[Coil Spider]]s | * [[Coil Spider]]s | ||
* [[Electric web trap]]s | * [[Electric web trap]]s | ||
Line 22: | Line 55: | ||
== Quests == | == Quests == | ||
* [[Open the gate leading to Tchort]]: A necessary keycard is inside the residential building. | * [[Open the gate leading to Tchort]]: A necessary keycard is inside the residential building. | ||
− | * [[Mutagen Puzzle]]: the main hints for the puzzle are on computer logs inside Caerus. | + | * [[Mutagen Puzzle]]: the main hints for the puzzle are on [[Computers/ Caerus Residential|computer logs]] inside Caerus. |
== Map Gallery == | == Map Gallery == | ||
Line 32: | Line 65: | ||
dc-res3.png | Southwest building, second floor | dc-res3.png | Southwest building, second floor | ||
dc-res3_1.png | Southwest building, second floor ventilation shafts | dc-res3_1.png | Southwest building, second floor ventilation shafts | ||
− | dc-sc.png | Deep Caverns | + | dc-sc.png | Deep Caverns (accessible through a hidden vent in NW building ventilation shafts) |
</gallery> | </gallery> | ||
Latest revision as of 07:49, 11 February 2024
Caerus Residential Block | |||||
There is a number of ruined residential buildings here.
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Location information | |||||
Music | Dark Tunnels | ||||
Located in | Deep Caverns | ||||
Areas | Caerus residential block Northwest residential building Southwest residential building | ||||
Connections | Deep Caverns Hollow Earth Warehouse Block 2 | ||||
NPCs | none | ||||
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Caerus Residential Block is a location in Deep Caverns.
Description
Caerus was the residential block for Hollow Earth personnel. It is located at a crossroads between Hollow Earth main research complex, warehouses, a lake and caves leading to Mushroom Forest.
Two of the four large residential buildings are accessible, though the electronic apartment locks can only be opened once power is restored and diverted to Caerus.
Outside
- Agility check (12 effective) allows to climb up to the second floor of the southwest building
Northwest Building First Floor
- Pile of junk in the NW corner has Entertainment Leaflet oddity
- Janitor's closet in the SW corner can be opened with Rusty Key (Deep Caverns) or with 60 Lockpicking
- Locker in the closet contains Master Keycard (Caerus Residential Block)
Northwest Building Second Floor
- SW apartment has a computer rack with HS-89 Hydraulic Pump Drive Shaft needed for Repair the gate mechanism quest
- NW apartment has a wardrobe with Doctor's Coat and 3 Groin Guards
- NE apartment has a desk with Blueprint: Supersoldier Drug, 4 Morphine Shots and 2 Adrenaline Shots
- Hidden ventilation shaft in the vents can be detected with 10 Perception, it leads to a cavern with Gunter Vasilica. Footlocker near him contains Psionic Mentor: Pseudo-spatial Projection and 2 Regenerative Mixtures
Southwest Building Second Floor
- Agility check (8 effective) allows to climb down to the outside
- NW apartment has a desk with Entertainment Leaflet oddity
- Second from down west apartment:
- Has a locker with NF F2500 unique assault rifle and Advanced Mechanical Repair Kit
- Has a hidden safe (6 Perception required) that can be opened with 60 Lockpicking, it contains a pistol and 30 7.62mm JHP Rounds
- Third from down west apartment has shelves with Encyclopedia Fragment oddity
- SW apartment:
- Has a desk with Maria Hope's Keycard (Deep Caverns) and Old Diploma oddity
- Wardrobe contains Doctor's Coat
- There is a locker containing Mutagen Reagent Echo-3, Mutagen Reagent Helicon-2 and Mutagen Reagent Io-3
- Locked locker can be opened with 80 Lockpicking, it contains Biohazard Suit
- Eastern apartment:
- Has a desk with Spirit Poison, 2 Bonding Agents and Blueprint: Process Plant or Fungus
- Has a wardrobe with Biotechnician's Suit
- SE apartment has a safe with Wasi Abdul's Keycard (Deep Caverns)
- Bag in the vents contains Psionic Mentor: Cryo-shield and 2 Psi Boosters
Enemies and other hazards
- Two non re-spawning Ancient Rathounds
- Coil Spiders
- Electric web traps
Quests
- Open the gate leading to Tchort: A necessary keycard is inside the residential building.
- Mutagen Puzzle: the main hints for the puzzle are on computer logs inside Caerus.
Map Gallery
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