Difference between revisions of "Cryogenic Barrier"
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* [[Cryogenic Induction]] | * [[Cryogenic Induction]] | ||
* [[Hypothermia]] | * [[Hypothermia]] | ||
+ | * {{Itemlink|Magnifying Neuroscopic Filter: Cryogenic Barrier}}{{expedition-inline}} | ||
{{Abilities navbox|collapsed}} | {{Abilities navbox|collapsed}} |
Revision as of 12:41, 21 May 2024
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Cryogenic Barrier | |
Metathermics (45 skill required) | |
Causes shards of ice to be formed from the water taken from the primary target tile that deal 21-34 cold and 17-24 mechanical damage to all characters on those tiles. If the tile is traversable and empty, an ice barrier will be left behind that has 65 health and lasts 3 turns or until destroyed.
Targets that suffer cold damage will also become chilled. Chilled characters have their movement points decreased by 10 for 2 turns. This effect stacks 3 times. | |
Action Points: 15 | |
Psi: 30 | |
Range: 9 | |
Radius: 2 | |
Cooldown: 8 turns |
Cryogenic Barrier is a Metathermics psi ability the player can learn from a Psionic Mentor.
It creates a barrier of ice on targeted water tiles. Created ice works similarly to Force Field and prevents from targeting anything behind it.
Trainers
Related feats and items
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