Difference between revisions of "Motor-cognitive Transference"
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| school = Thought Control | | school = Thought Control | ||
| skillreq = 40 | | skillreq = 40 | ||
− | | description = Reduces each of the target's | + | | description = Reduces each of the target's offensive skills base values by up to 13% (capped at 10) and then transfers half of this amount to invoker's base skill value or changes the invoker's base skill value to up to 25% of that of the target (capped at 32), whichever will yield the higher effective skill. Lasts up to 3 turns. Only works on humanoids. |
| apcost = 20 | | apcost = 20 | ||
| psicost = 80 | | psicost = 80 |
Latest revision as of 08:55, 18 July 2024
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Motor-cognitive Transference | |
Thought Control (40 skill required) | |
Reduces each of the target's offensive skills base values by up to 13% (capped at 10) and then transfers half of this amount to invoker's base skill value or changes the invoker's base skill value to up to 25% of that of the target (capped at 32), whichever will yield the higher effective skill. Lasts up to 3 turns. Only works on humanoids. | |
Action Points: 20 | |
Psi: 80 | |
Range: 6 | |
Cooldown: 5 turns |
Motor-cognitive Transference is a Thought Control psi ability the player can learn from a psionic mentor.
Trainers
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