Difference between revisions of "Drop Zone"
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| world = [[Core City]] | | world = [[Core City]] | ||
| areas = Drop zone<br>Broken tunneler | | areas = Drop zone<br>Broken tunneler | ||
− | | exits = [[Core City Middle Level]]<br>[[Core City Lower Level]]<br>[[Research Facility]]<br>[[Abandoned Facility]] | + | | exits = [[Core City Middle Level]]<br>[[Core City Lower Level]]<br>[[Core City passages]] (stairs)<br>[[Research Facility]]<br>[[Abandoned Facility]]<br>[[Derelict Warehouse]] |
| npcs = [[Joe De Pacino]], [[Bogdan]], [[Duff]], [[Svetlana]], [[Tina]], [[Priscilla]], [[Mac]], [[Blanket]], [[Ditch]], [[Oinko]], [[Ljubostanka]], [[Guzomir]], [[Kupusije]], [[Radusinan]] | | npcs = [[Joe De Pacino]], [[Bogdan]], [[Duff]], [[Svetlana]], [[Tina]], [[Priscilla]], [[Mac]], [[Blanket]], [[Ditch]], [[Oinko]], [[Ljubostanka]], [[Guzomir]], [[Kupusije]], [[Radusinan]] | ||
| mapfile = cc14.png, cc14x.png, cc15.png, cc15x.png, cc16.png, cc_passage.png, cc_utility.png, cc3.png, cc4.png, cc6.png, cc7.png | | mapfile = cc14.png, cc14x.png, cc15.png, cc15x.png, cc16.png, cc_passage.png, cc_utility.png, cc3.png, cc4.png, cc6.png, cc7.png | ||
}} | }} | ||
− | The [[Drop Zone]] spans the eastern side of [[Core City]]'s [[Core City Middle Level|middle]] and [[Core City Lower Level|lower]] levels. | + | The [[Drop Zone]] spans the eastern side of [[Core City]]'s [[Core City Middle Level|middle]] (upper Drop Zone) and [[Core City Lower Level|lower]] (lower Drop Zone) levels. |
== Description == | == Description == | ||
The drop zone is the slum of Core City. It's full of zoners and other undesirables that perish daily from hunger, disease and gang fighting. | The drop zone is the slum of Core City. It's full of zoners and other undesirables that perish daily from hunger, disease and gang fighting. | ||
− | === Drop Zone, shelters === | + | === Upper Drop Zone, west shelters === |
* The western exits lead to [[Core City Middle Level]], area '''Bar backdoor, edge of drop zone''' | * The western exits lead to [[Core City Middle Level]], area '''Bar backdoor, edge of drop zone''' | ||
+ | * The northern exit leads to the '''Upper Drop Zone, Broken tunneler''' area | ||
+ | * The eastern exit leads to the '''Upper Drop Zone, east shelters''' area | ||
* In a barrel next to the bed on the east side is a [[Barrel Soup Ladle]] oddity, 2 XP | * In a barrel next to the bed on the east side is a [[Barrel Soup Ladle]] oddity, 2 XP | ||
* On the west side beyond the dead body is a stealthy aggressive [[Mugger]]. He carries a [[Core City Plans]] oddity, 1 XP | * On the west side beyond the dead body is a stealthy aggressive [[Mugger]]. He carries a [[Core City Plans]] oddity, 1 XP | ||
Line 24: | Line 26: | ||
* The western shed has a door requiring 35 [[Lockpicking]] | * The western shed has a door requiring 35 [[Lockpicking]] | ||
* The northern central shed has a door requiring 45 [[Lockpicking]] | * The northern central shed has a door requiring 45 [[Lockpicking]] | ||
+ | |||
+ | === Upper Drop Zone, east shelters === | ||
+ | * The western exits lead to the '''Upper Drop Zone, west shelters''' area | ||
+ | * The northern exit leads to the '''Upper Drop Zone, Broken tunneler''' area | ||
+ | * The ladder to the east leads to area '''Lower Drop zone, Bridge''' | ||
+ | * The NE room: | ||
+ | ** The door requires 45 [[Lockpicking]], or can be opened with [[Slavomir's key (Core City)]] | ||
+ | ** The desk contains the unique [[ZC 99]] pistol | ||
+ | ** There is a secret door in NE corner, leading to area '''Upper Drop zone, Pipeworks''' | ||
+ | * 3 [[Gangster]]s are in the southern part of this area (1 is stealthy and carries an [[Old World Booze Bottle]] oddity, 2 XP) | ||
+ | * The locker in the SW room requires 60 [[Lockpicking]] | ||
+ | * The barrel in the SE corner near the gangsters contains a [[Rat Head Amulet]] oddity, 1 XP | ||
+ | * The locker in the E room requires 35 [[Lockpicking]] | ||
+ | * [[Ljubostanka]] carries a [[Jackhammer]] | ||
+ | |||
+ | === Upper Drop Zone, Pipeworks === | ||
+ | * Accessed from the secret door in the NE house of area '''Upper Drop Zone, east shelters''' | ||
+ | * There are some [[Bear Trap]]s and [[Crawler Poison Bear Trap]]s. The hardest one (on the north metallic structure) requires 80 [[Traps]] to disarm. | ||
+ | * The NE room: | ||
+ | ** [[Bogdan]] is sneaking in the room. He carries [[Bogdan's Key (Core City)]] and [[Bogdan's Footlocker Key (Core City)]] | ||
+ | ** The footlocker can be opened with 70 [[Lockpicking]] or with [[Bogdan's Footlocker Key (Core City)]]. It contains a [[Blueprint: Cloaking Device]] and an [[Electromagnetic Deflector]] | ||
+ | ** The desk contains a [[Biocorp Technology Catalog Fragment]] oddity, 1 XP | ||
+ | |||
+ | === Upper Drop Zone, Broken tunneler === | ||
+ | * The south exit leads to the '''Upper Drop Zone, west shelters''' area | ||
+ | * The SE exit leads to the '''Upper Drop Zone, east shelters''' area | ||
+ | * The door to the office room in SW corner requires 40 [[Lockpicking]] | ||
+ | * The gangsters near the tunneler can be persuaded to leave with 50 [[Intimidation]] or 35 [[Persuasion]] | ||
+ | * The locker on the NW side contains a [[Biocorp Technology Catalog Fragment]] oddity, 1 XP | ||
+ | * To interact with the tunneler, check the quest [[Recover tunneler]] | ||
+ | |||
+ | === Lower Drop Zone, Crossroads === | ||
+ | * The barrel contains an [["ArenaNow" Broadcasting Schedule]] oddity, 1 XP | ||
+ | * The western exit leads to [[Core City Lower Level]], area '''Warehouse exterior''' | ||
+ | * The southern exit leads to [[Core City Lower Level]], area '''Core City Gates''' | ||
+ | * The northern exit leads to area '''Lower Drop Zone, Hub''' | ||
+ | |||
+ | === Lower Drop Zone, Hub === | ||
+ | * The SW building requires [[Coretech Research Facility Keycard (Core City)]] to enter. It has some stairs down leading to [[Research Facility]] | ||
+ | * [[Blanket]] lives in the central house. He carries an [["ArenaNow" Broadcasting Schedule]] oddity, 1 XP | ||
+ | * The [[Power Box]] can be used to turn off [[Blanket]]'s TV and attract him outside | ||
+ | * The stairs going down lead to [[Core City passages]], area '''Passages''' | ||
+ | * The eastern exit leads to area '''Lower Drop Zone, Mac's place''' | ||
+ | * The western exit leads to area '''Lower Drop Zone, West shelters''' | ||
+ | * The southern exit leads to area '''Lower Drop Zone, Crossroads''' | ||
+ | * The northern exit leads to area '''Lower Drop Zone, Bridge''' | ||
+ | |||
+ | === Lower Drop Zone, West shelters === | ||
+ | * The gate to the tanks requires 45 [[Lockpicking]] | ||
+ | * The north house: | ||
+ | ** Its door requires 10 [[Lockpicking]] | ||
+ | ** Has a locker requiring 80 [[Lockpicking]], containing a [[Biocorp Technology Catalog Fragment]] oddity, 1 XP | ||
+ | ** Has a locker requiring 35 [[Lockpicking]] | ||
+ | * The NW corner shelters a group of 4 [[Gangster]]s | ||
+ | * The barrel to the west by the gangsters contains a [[Core City Plans]] oddity, 1 XP | ||
+ | * The eastern exit leads to area '''Lower Drop Zone, Hub''' | ||
+ | * The southern exit leads to [[Core City Lower Level]], area '''elevator''' | ||
+ | * The ladder to the south leads to area '''Lower Drop Zone, West shelters interiors''' | ||
+ | |||
+ | === Lower Drop Zone, West shelters interiors === | ||
+ | * The first room: | ||
+ | ** The first door after climbing down the ladder requires 50 [[Lockpicking]] | ||
+ | ** It contains a hidden trap door ([[Perception]] needed) leading to the lower room | ||
+ | ** The ladder inside the room leads to the upper room | ||
+ | * The upper room: | ||
+ | ** A locker contains the unique [[Mini-Izu]] SMG | ||
+ | * The lower room: | ||
+ | ** Has boxes with various electronic components | ||
+ | |||
+ | === Lower Drop Zone, Bridge === | ||
+ | * The northern exit leads to [[Derelict Warehouse]] | ||
+ | * The southern exit leads to area '''Lower Drop Zone, Hub''' | ||
+ | * The western ladder leads to area '''Upper Drop Zone, east shelters''' | ||
+ | * The [[Praetorian Sniper]], [[Praetorian Bomber]] and [[Praetorian Enforcer]] each carry a [[Praetorian Security Insignia]] oddity, 3 XP | ||
+ | |||
+ | === Lower Drop Zone, Mac's place === | ||
+ | * The western exit leads to area '''Lower Drop Zone, Hub''' | ||
+ | * The locker in the NE room contains a [[Rat Head Amulet]] oddity, 1 XP | ||
=== Points of interest === | === Points of interest === | ||
Line 62: | Line 142: | ||
== Map Gallery == | == Map Gallery == | ||
<gallery widths=200px heights=127px> | <gallery widths=200px heights=127px> | ||
− | + | cc14.png | Upper Drop zone, West shelters | |
− | + | cc14_1.png | Upper Drop zone, Ditch & Oinko | |
− | cc14.png | Drop zone, shelters | + | cc14x.png | Upper Drop zone, Oinko (on [[Motion]]) |
− | cc14_1.png | Ditch & Oinko | + | cc15.png | Upper Drop zone, East shelters |
− | cc14x.png | Oinko (on [[Motion]]) | + | cc15x.png | Upper Drop zone, Pipeworks |
− | cc15.png | Drop zone | + | cc16.png | Upper Drop zone, broken tunneler |
− | cc15x.png | Pipeworks | ||
− | cc16.png | Drop zone, broken tunneler | ||
cc_passage.png | Middle/lower level passage | cc_passage.png | Middle/lower level passage | ||
cc_utility.png | Utility tunnels | cc_utility.png | Utility tunnels | ||
− | cc3.png | Drop zone | + | cc3.png | Lower Drop zone, Crossroads |
− | cc4.png | Drop zone | + | cc4.png | Lower Drop zone, Hub |
− | cc5.png | | + | cc5.png | Lower Drop zone, West shelters |
− | cc5_1.png | Drop zone | + | cc5_1.png | Lower Drop zone, West shelters interior |
− | cc6.png | Drop zone | + | cc6.png | Lower Drop zone, Bridge |
− | cc7.png | Drop zone | + | cc7.png | Lower Drop zone, Mac's place |
</gallery> | </gallery> | ||
Latest revision as of 07:59, 5 August 2024
Drop zone | |||||
Location information | |||||
---|---|---|---|---|---|
Music | Scattered Remnants | ||||
Located in | Core City | ||||
Areas | Drop zone Broken tunneler | ||||
Connections | Core City Middle Level Core City Lower Level Core City passages (stairs) Research Facility Abandoned Facility Derelict Warehouse | ||||
NPCs | Joe De Pacino, Bogdan, Duff, Svetlana, Tina, Priscilla, Mac, Blanket, Ditch, Oinko, Ljubostanka, Guzomir, Kupusije, Radusinan | ||||
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The Drop Zone spans the eastern side of Core City's middle (upper Drop Zone) and lower (lower Drop Zone) levels.
Description
The drop zone is the slum of Core City. It's full of zoners and other undesirables that perish daily from hunger, disease and gang fighting.
Upper Drop Zone, west shelters
- The western exits lead to Core City Middle Level, area Bar backdoor, edge of drop zone
- The northern exit leads to the Upper Drop Zone, Broken tunneler area
- The eastern exit leads to the Upper Drop Zone, east shelters area
- In a barrel next to the bed on the east side is a Barrel Soup Ladle oddity, 2 XP
- On the west side beyond the dead body is a stealthy aggressive Mugger. He carries a Core City Plans oddity, 1 XP
- The ladder on the west side leads to Ditch's shelter. The shelter has a barrel containing a Biocorp Technology Catalog Fragment oddity, 1 XP
- The western shed has a door requiring 35 Lockpicking
- The northern central shed has a door requiring 45 Lockpicking
Upper Drop Zone, east shelters
- The western exits lead to the Upper Drop Zone, west shelters area
- The northern exit leads to the Upper Drop Zone, Broken tunneler area
- The ladder to the east leads to area Lower Drop zone, Bridge
- The NE room:
- The door requires 45 Lockpicking, or can be opened with Slavomir's key (Core City)
- The desk contains the unique ZC 99 pistol
- There is a secret door in NE corner, leading to area Upper Drop zone, Pipeworks
- 3 Gangsters are in the southern part of this area (1 is stealthy and carries an Old World Booze Bottle oddity, 2 XP)
- The locker in the SW room requires 60 Lockpicking
- The barrel in the SE corner near the gangsters contains a Rat Head Amulet oddity, 1 XP
- The locker in the E room requires 35 Lockpicking
- Ljubostanka carries a Jackhammer
Upper Drop Zone, Pipeworks
- Accessed from the secret door in the NE house of area Upper Drop Zone, east shelters
- There are some Bear Traps and Crawler Poison Bear Traps. The hardest one (on the north metallic structure) requires 80 Traps to disarm.
- The NE room:
- Bogdan is sneaking in the room. He carries Bogdan's Key (Core City) and Bogdan's Footlocker Key (Core City)
- The footlocker can be opened with 70 Lockpicking or with Bogdan's Footlocker Key (Core City). It contains a Blueprint: Cloaking Device and an Electromagnetic Deflector
- The desk contains a Biocorp Technology Catalog Fragment oddity, 1 XP
Upper Drop Zone, Broken tunneler
- The south exit leads to the Upper Drop Zone, west shelters area
- The SE exit leads to the Upper Drop Zone, east shelters area
- The door to the office room in SW corner requires 40 Lockpicking
- The gangsters near the tunneler can be persuaded to leave with 50 Intimidation or 35 Persuasion
- The locker on the NW side contains a Biocorp Technology Catalog Fragment oddity, 1 XP
- To interact with the tunneler, check the quest Recover tunneler
Lower Drop Zone, Crossroads
- The barrel contains an "ArenaNow" Broadcasting Schedule oddity, 1 XP
- The western exit leads to Core City Lower Level, area Warehouse exterior
- The southern exit leads to Core City Lower Level, area Core City Gates
- The northern exit leads to area Lower Drop Zone, Hub
Lower Drop Zone, Hub
- The SW building requires Coretech Research Facility Keycard (Core City) to enter. It has some stairs down leading to Research Facility
- Blanket lives in the central house. He carries an "ArenaNow" Broadcasting Schedule oddity, 1 XP
- The Power Box can be used to turn off Blanket's TV and attract him outside
- The stairs going down lead to Core City passages, area Passages
- The eastern exit leads to area Lower Drop Zone, Mac's place
- The western exit leads to area Lower Drop Zone, West shelters
- The southern exit leads to area Lower Drop Zone, Crossroads
- The northern exit leads to area Lower Drop Zone, Bridge
Lower Drop Zone, West shelters
- The gate to the tanks requires 45 Lockpicking
- The north house:
- Its door requires 10 Lockpicking
- Has a locker requiring 80 Lockpicking, containing a Biocorp Technology Catalog Fragment oddity, 1 XP
- Has a locker requiring 35 Lockpicking
- The NW corner shelters a group of 4 Gangsters
- The barrel to the west by the gangsters contains a Core City Plans oddity, 1 XP
- The eastern exit leads to area Lower Drop Zone, Hub
- The southern exit leads to Core City Lower Level, area elevator
- The ladder to the south leads to area Lower Drop Zone, West shelters interiors
Lower Drop Zone, West shelters interiors
- The first room:
- The first door after climbing down the ladder requires 50 Lockpicking
- It contains a hidden trap door (Perception needed) leading to the lower room
- The ladder inside the room leads to the upper room
- The upper room:
- A locker contains the unique Mini-Izu SMG
- The lower room:
- Has boxes with various electronic components
Lower Drop Zone, Bridge
- The northern exit leads to Derelict Warehouse
- The southern exit leads to area Lower Drop Zone, Hub
- The western ladder leads to area Upper Drop Zone, east shelters
- The Praetorian Sniper, Praetorian Bomber and Praetorian Enforcer each carry a Praetorian Security Insignia oddity, 3 XP
Lower Drop Zone, Mac's place
- The western exit leads to area Lower Drop Zone, Hub
- The locker in the NE room contains a Rat Head Amulet oddity, 1 XP
Points of interest
- Passage and utility tunnels between middle and lower level
- Broken tunneler and captive Faceless in the north
- Pipeworks
- Coretech Research Facility entrance in the lower level
- Black Crawler camp in the north
Quests
- Repair tunneler: the broken tunneler is in northern end of the zone
- Find Bogdan: he's hiding in the drop zone's pipeworks
- Retrieve ICPD: persons related to this quest are in the drop zone
Characters
Map Gallery
Upper Drop zone, Oinko (on Motion)
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