Difference between revisions of "Sewers generator"
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{{Quest Infobox | {{Quest Infobox | ||
| name = Fix generator in sewers | | name = Fix generator in sewers | ||
− | | type = | + | | type = main |
| image = Generator in sewers.png | | image = Generator in sewers.png | ||
| location = [[Core City]] | | location = [[Core City]] | ||
| givenby = [[Lieutenant Stratford]] | | givenby = [[Lieutenant Stratford]] | ||
− | | rewards = | + | | rewards = 2000 classic XP / 2 oddity XP<br>400 [[Stygian Coin]]<br>Random [[Assault Rifle]] |
| related = | | related = | ||
| previous = [[Kill Joe De Pacino]] | | previous = [[Kill Joe De Pacino]] | ||
Line 14: | Line 14: | ||
== Objectives == | == Objectives == | ||
− | * Stratford wants you to investigate and repair generator that went out in the sewers. There is a high probability that the Faceless are responsible, so if you see | + | * Lieutenant Stratford wants you to investigate and repair a generator that went out in the sewers. There is a high probability that the Faceless are responsible, so if you see any signs of their presence, inform Lieutenant Stratford as soon as possible. |
+ | |||
== Walkthrough == | == Walkthrough == | ||
− | Head to the [[Core City Sewers]]. The | + | Head to the [[Core City Docks]], then travel north to find the [[Core City Sewers|sewers]]. After traveling north through the sewer, the player will find two friendly muties who will give a warning about a rathound named [[Jookhela]]. |
+ | |||
+ | Within the same area as the muties lies a storage room with an intact [[Flux Controller]], which is required to fix the generator. The gate to the room is locked behind a electronic lock, requiring either a [[Hacking]] skill of 90 or the related [[Sewer Storage Key Card (Core City)|keycard]]. The keycard can be found in the next area to the northeast. A [[Sewer Key (Core City)|key]] can be found on a dead mutie in the southeast corner to unlock the fence gate leading to the northeast. | ||
+ | |||
+ | In the area to the northeast are two rooms: one with the broken generator that the player has been tasked with fixing, and another room containing the storage room keycard. If the player enters the storage room while the door is open, Jookhela will appear outside and lock the door. This will cause two Shadows of Jookhela to spawn. After dealing with the shadows (or in the process of fleeing from them), the player must exit from the connected room to the south by destroying the rocks blocking the door. If the player has no tools to destroy the rocks, a single [[TNT Charge]] can be found on a shelf in the same room. | ||
− | + | However, if the player '''locks''' the door and then enters the room by destroying the rocks first, then Jookhela will not appear and summon its shadows. | |
− | + | After acquiring the intact [[Flux Controller]], the player must repair and reactivate the generator. Upon exiting the generator room, Jookhela will approach the player. If the player does not have 30 Thought Control ''or'' is not currently wearing the [[Rathound Regalia]], Jookhela will attack. | |
+ | Upon fixing the generator, return to [[Lieutenant Stratford]] to complete the quest. | ||
+ | {{Core City navbox|collapsed}} | ||
{{Missions navbox}} | {{Missions navbox}} | ||
[[Category:Quests]] | [[Category:Quests]] |
Latest revision as of 00:01, 12 October 2024
Fix generator in sewers | |||||
Main Storyline | |||||
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Quest information | |||||
Location | Core City | ||||
Given by | Lieutenant Stratford | ||||
Rewards | 2000 classic XP / 2 oddity XP 400 Stygian Coin Random Assault Rifle | ||||
Related quests | |||||
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Repair a generator in the sewers and see if the Faceless are involved.
Objectives
- Lieutenant Stratford wants you to investigate and repair a generator that went out in the sewers. There is a high probability that the Faceless are responsible, so if you see any signs of their presence, inform Lieutenant Stratford as soon as possible.
Walkthrough
Head to the Core City Docks, then travel north to find the sewers. After traveling north through the sewer, the player will find two friendly muties who will give a warning about a rathound named Jookhela.
Within the same area as the muties lies a storage room with an intact Flux Controller, which is required to fix the generator. The gate to the room is locked behind a electronic lock, requiring either a Hacking skill of 90 or the related keycard. The keycard can be found in the next area to the northeast. A key can be found on a dead mutie in the southeast corner to unlock the fence gate leading to the northeast.
In the area to the northeast are two rooms: one with the broken generator that the player has been tasked with fixing, and another room containing the storage room keycard. If the player enters the storage room while the door is open, Jookhela will appear outside and lock the door. This will cause two Shadows of Jookhela to spawn. After dealing with the shadows (or in the process of fleeing from them), the player must exit from the connected room to the south by destroying the rocks blocking the door. If the player has no tools to destroy the rocks, a single TNT Charge can be found on a shelf in the same room.
However, if the player locks the door and then enters the room by destroying the rocks first, then Jookhela will not appear and summon its shadows.
After acquiring the intact Flux Controller, the player must repair and reactivate the generator. Upon exiting the generator room, Jookhela will approach the player. If the player does not have 30 Thought Control or is not currently wearing the Rathound Regalia, Jookhela will attack.
Upon fixing the generator, return to Lieutenant Stratford to complete the quest.
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