Difference between revisions of "Seek Acid Hunters (Praetorian Security)"

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{{Quest Infobox
 
{{Quest Infobox
 
| name    = Seek Acid Hunters
 
| name    = Seek Acid Hunters
| type    = side
+
| type    = main
 
| image    = Acid Hunters hideout.png
 
| image    = Acid Hunters hideout.png
 
| location = [[Core City]]<br>[[Core City Sewers]]
 
| location = [[Core City]]<br>[[Core City Sewers]]
 
| givenby  = [[Archibald Knight]]
 
| givenby  = [[Archibald Knight]]
| rewards  = ? classic XP / 3 oddity XP<br>600 [[Stygian Coin]]
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| rewards  = 3500 classic XP / 3 oddity XP<br>600 [[Stygian Coin]]
 
| related  = [[Look for Cornell]]
 
| related  = [[Look for Cornell]]
 
| previous = [[Warehouse (Praetorian Security)|Warehouse]]
 
| previous = [[Warehouse (Praetorian Security)|Warehouse]]
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'''NOTE:''' before the storyline can proceed to this point, two things must have happened:
 
'''NOTE:''' before the storyline can proceed to this point, two things must have happened:
* You need to know about Cornell and his Acid Hunters. You can learn about them from [[Buzzer]] in Rail Crossing if you saved him from the Faceless or [[Hugo]] in Foundry if you helped the Faceless group near Foundry.
+
* You need to know about Cornell and his Acid Hunters. You can learn about them from [[Buzzer]] in Rail Crossing if you saved him from the Faceless, from [[Hugo]] in Foundry if you helped the Faceless group near Foundry, or from the [[Bloody Mobile Computer]] found in an Ironhead camp along the rails connecting Core City and Foundry.
* You need to gain the oligarch's attention to get jobs directly from him. Ttry fighting and advancing ranks in the [[Arena]]. You will be contacted by a messenger outside the arena ticket office when you've done far enough.
+
* You need to gain the oligarch's attention to get jobs directly from him. Try fighting and advancing ranks in the [[Arena]]. You will be contacted by a messenger outside the arena ticket office when you've done far enough.
  
  
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== Objectives ==
 
== Objectives ==
* Archibald Knight wants you to seek the Acid Hunters and find out if Cornell is the actual murderer of his son Edmund. If he is, kill him and get his head to Knight.
+
* Archibald Knight wants you to seek the Acid Hunters and find out if Cornell is the actual murderer of his son [[Edmund Knight|Edmund]]. If he is, kill him and get his head to Knight.
  
 
== Walkthrough ==
 
== Walkthrough ==
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{{Core City navbox|collapsed}}
 
{{Missions navbox}}
 
{{Missions navbox}}
 
[[Category:Quests]]
 
[[Category:Quests]]

Latest revision as of 20:32, 16 January 2020

Seek Acid Hunters
Main Storyline

Acid Hunters hideout.png
Quest information
Location Core City
Core City Sewers
Given by Archibald Knight
Rewards 3500 classic XP / 3 oddity XP
600 Stygian Coin
Related quests
Look for Cornell
Previous:

Warehouse

Follow-up:

Research facility

NOTE: before the storyline can proceed to this point, two things must have happened:

  • You need to know about Cornell and his Acid Hunters. You can learn about them from Buzzer in Rail Crossing if you saved him from the Faceless, from Hugo in Foundry if you helped the Faceless group near Foundry, or from the Bloody Mobile Computer found in an Ironhead camp along the rails connecting Core City and Foundry.
  • You need to gain the oligarch's attention to get jobs directly from him. Try fighting and advancing ranks in the Arena. You will be contacted by a messenger outside the arena ticket office when you've done far enough.


From this point on, you'll be working directly for the Praetorian Security oligarch, Archibald Knight. Your task is to find the Acid Hunters and talk to them.

Objectives

  • Archibald Knight wants you to seek the Acid Hunters and find out if Cornell is the actual murderer of his son Edmund. If he is, kill him and get his head to Knight.

Walkthrough

Using the advice you got from chief Knight, head to Core City Sewers until you find the large drain pipe in the west-northwest corner. Descend down the second chamber and there you will find the secret switch and entrance to Acid Hunters' hideout.