Difference between revisions of "Cryostasis"
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{{Ability Infobox | {{Ability Infobox | ||
| image = Cryostasis.png | | image = Cryostasis.png | ||
− | | | + | | nature = malicious |
| name = Cryostasis | | name = Cryostasis | ||
| school = Metathermics | | school = Metathermics | ||
| skillreq = 35 | | skillreq = 35 | ||
| description = Suspends the target in cryostasis for 2 turns plus an additional turn per Chill effect currently on the target. Any damage will undo cryostasis. | | description = Suspends the target in cryostasis for 2 turns plus an additional turn per Chill effect currently on the target. Any damage will undo cryostasis. | ||
+ | |||
+ | The effect can be lessened or mitigated through cold resistance. | ||
| apcost = 10 | | apcost = 10 | ||
− | | psicost = | + | | psicost = 65 |
− | | range = | + | | range = 6.0 |
| cooldown = 8 turns | | cooldown = 8 turns | ||
}} | }} | ||
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'''Cryostasis''' is a good control ability when used with [[Cryokinesis]]. [[Chill]] stacks up to 3 times, allowing this ability to [[Frozen|freeze]] its target for up to 5 turns. (Up to 6 turns with [[Cryogenic Induction]]) | '''Cryostasis''' is a good control ability when used with [[Cryokinesis]]. [[Chill]] stacks up to 3 times, allowing this ability to [[Frozen|freeze]] its target for up to 5 turns. (Up to 6 turns with [[Cryogenic Induction]]) | ||
− | Chance to resist the freezing effect is based on target's | + | Chance to resist the freezing effect is based on target's cold resistance. Metathermics skill does not affect it. |
== Trainers == | == Trainers == | ||
* [[Quinton]] in [[South Gate Station]] ''(Note: [[Tissue sample collection|Quinton's quest]] rewards you with a free psi ability)'' | * [[Quinton]] in [[South Gate Station]] ''(Note: [[Tissue sample collection|Quinton's quest]] rewards you with a free psi ability)'' | ||
+ | * [[Psionic Mentor: Cryostasis]] | ||
== Related feats == | == Related feats == |
Latest revision as of 05:21, 15 December 2022
Cryostasis | |
Metathermics (35 skill required) | |
Suspends the target in cryostasis for 2 turns plus an additional turn per Chill effect currently on the target. Any damage will undo cryostasis.
The effect can be lessened or mitigated through cold resistance. | |
Action Points: 10 | |
Psi: 65 | |
Range: 6.0 | |
Cooldown: 8 turns |
Cryostasis is a good control ability when used with Cryokinesis. Chill stacks up to 3 times, allowing this ability to freeze its target for up to 5 turns. (Up to 6 turns with Cryogenic Induction)
Chance to resist the freezing effect is based on target's cold resistance. Metathermics skill does not affect it.
Trainers
- Quinton in South Gate Station (Note: Quinton's quest rewards you with a free psi ability)
- Psionic Mentor: Cryostasis
Related feats
|