Difference between revisions of "Cryokinesis"

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{{Ability Infobox
 
{{Ability Infobox
 
| image      = Cryokinesis.png
 
| image      = Cryokinesis.png
| type        = psi
+
| nature      = malicious
 
| name        = Cryokinesis
 
| name        = Cryokinesis
 
| school      = Metathermics
 
| school      = Metathermics
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Its damage scales with effective Metathermics skill. Applies [[Chilled]] to target. The [[Impact Speed]] of cryokinesis projectiles is '''low'''.
 
Its damage scales with effective Metathermics skill. Applies [[Chilled]] to target. The [[Impact Speed]] of cryokinesis projectiles is '''low'''.
  
Cannot be cast through a fence or a gate.
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Cannot be invoked through a fence or a gate.
  
 
{| class="wikitable"
 
{| class="wikitable"
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== Trainers ==
 
== Trainers ==
 
* [[Quinton]] in [[South Gate Station]] ''(Note: [[Tissue sample collection|Quinton's quest]] rewards you with a free psi ability)''
 
* [[Quinton]] in [[South Gate Station]] ''(Note: [[Tissue sample collection|Quinton's quest]] rewards you with a free psi ability)''
 +
* [[Psionic Mentor: Cryokinesis]]
  
== Related feats ==
+
== Related feats and items ==
 
* [[Hypothermia]]
 
* [[Hypothermia]]
 
* [[Cryogenic Induction]]
 
* [[Cryogenic Induction]]
 
* [[Thermodynamicity]]
 
* [[Thermodynamicity]]
 +
* {{Itemlink|Magnifying Neuroscopic Filter: Cryokinesis}}{{expedition-inline}}
  
  

Latest revision as of 05:20, 15 December 2022

Cryokinesis icon

Cryokinesis
Metathermics (0 skill required)
Materializes an ice shard and shoots it towards the target, dealing 9-10 cold and 7-8 mechanical damage, and applying Chill debuff which decreases target's movement points by 10 for 2 turns. Stacks 3 times.
Action Points: 25
Psi: 15
Range: 12.0

Cryokinesis is the first Metathermics psi ability the player can learn, even without any investment in psionic skills.

Its damage scales with effective Metathermics skill. Applies Chilled to target. The Impact Speed of cryokinesis projectiles is low.

Cannot be invoked through a fence or a gate.

Effective skill Damage
0 Cold: 8-9, Mechanical: 6-7
50 Cold: 18-28, Mechanical: 14-20
100 Cold: 28-47, Mechanical: 21-32
150 Cold: 38-66, Mechanical: 28-44
200 Cold: 48-85, Mechanical: 36-57
250 Cold: 58-104, Mechanical: 44-70
300 Cold: 68-123, Mechanical: 51-82

Trainers

Related feats and items