Difference between revisions of "Heavy Punch"
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| image = Heavy_punch_icon.png | | image = Heavy_punch_icon.png | ||
| name = Heavy Punch | | name = Heavy Punch | ||
| − | | description = You can perform an unconditional unarmed or fist weapon attack that deals | + | | description = You can perform an unconditional unarmed or fist weapon attack that deals 300% damage at 150% action point cost.<br><br> Cooldown: 3 turns. |
| requirements = | | requirements = | ||
* [[Strength]] 5 | * [[Strength]] 5 | ||
| Line 18: | Line 18: | ||
| nature = malicious | | nature = malicious | ||
| name = Heavy Punch | | name = Heavy Punch | ||
| − | | description = Perform an unconditional unarmed attack that deals | + | | description = Perform an unconditional unarmed attack that deals 300% damage. |
| − | | apcost = | + | | apcost = 150% active weapon's AP cost |
| + | | cooldown = 3 turns | ||
}} | }} | ||
| Line 28: | Line 29: | ||
== Specializations == | == Specializations == | ||
{{Specialization | {{Specialization | ||
| − | | name = Heavy Punch | + | | name = Heavy Punch: Action Points |
| + | | max = 5 | ||
| + | | text = Reduces the action point cost modifier by 10% for each specialization point. | ||
| + | }} | ||
| + | {{Specialization | ||
| + | | name = Heavy Punch: Critical Damage | ||
| max = 10 | | max = 10 | ||
| text = Increases critical damage bonus of Heavy Punch by 3% for each specialization point. | | text = Increases critical damage bonus of Heavy Punch by 3% for each specialization point. | ||
}} | }} | ||
| − | + | {{Specialization | |
| + | | name = Heavy Punch: Damage | ||
| + | | max = 10 | ||
| + | | text = Increases damage by 10% for each specialization point. | ||
| + | }} | ||
== History == | == History == | ||
| + | * [[1.3.0.15]] - Damage increased to 300% (up from 180%), ap cost reduced to 150% (down from 200%), now has 3 turn cooldown | ||
Underrail 1.0 | Underrail 1.0 | ||
* [[1.0.4]] - is now an unconditional special attack | * [[1.0.4]] - is now an unconditional special attack | ||
Latest revision as of 19:34, 18 December 2025
Heavy Punch is a feat and a special attack.
Feat
| Heavy Punch | |
| You can perform an unconditional unarmed or fist weapon attack that deals 300% damage at 150% action point cost. Cooldown: 3 turns. | |
Requirements | |
Ability
| Heavy Punch | |
| Perform an unconditional unarmed attack that deals 300% damage. | |
| Action Points: 150% active weapon's AP cost | |
| Cooldown: 3 turns | |
This is an unconditional special attack, meaning it is a special attack that does not have a cooldown or require special conditions to trigger. As of 1.0.4, special attack damage bonus from Smart Module, Smart Goggles or other sources no longer works with unconditional special attacks. See Category:Unconditional special attacks.
Specializations
- Heavy Punch: Action Points (5 levels) — Reduces the action point cost modifier by 10% for each specialization point.
- Heavy Punch: Critical Damage (10 levels) — Increases critical damage bonus of Heavy Punch by 3% for each specialization point.
- Heavy Punch: Damage (10 levels) — Increases damage by 10% for each specialization point.
History
- 1.3.0.15 - Damage increased to 300% (up from 180%), ap cost reduced to 150% (down from 200%), now has 3 turn cooldown
Underrail 1.0
- 1.0.4 - is now an unconditional special attack
Underrail Alpha
- 0.1.14.0 - added strength requirement
- 0.1.9.1 - damage buff changed from 200% to 180%, ap cost changed from 250% to 200%
- 0.1.8.0 - feat introduced
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