Difference between revisions of "Junkyard main street"
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{{Location Infobox | {{Location Infobox | ||
− | | name = Junkyard | + | | name = Junkyard main street |
− | | type = | + | | maptext = A scrappy settlement off the grid, built around, and from, an old junkyard. It's a dangerous place run by two rivaling gangs. |
+ | | type = Zone | ||
| control = partial | | control = partial | ||
| image = jy2.png | | image = jy2.png | ||
| music = Junkyard.ogg | | music = Junkyard.ogg | ||
| world = [[Lower Caves]] | | world = [[Lower Caves]] | ||
− | | areas = | + | | areas = Junkyard main street |
− | | exits = [[Junkyard Gate]] <br> [[Junkyard back alley]] <br> [[Junkyard Docks]] <br> [[Depot B]] | + | | exits = [[Junkyard Gate]] <br> [[Junkyard back alley]] <br> [[Junkyard Docks]] <br> [[Depot B]] <br> [[Junkyard slums]] |
| npcs = | | npcs = | ||
| mapfile = jy2 | | mapfile = jy2 | ||
}} | }} | ||
+ | |||
'''Junkyard main street''' is a location in [[Junkyard]]. | '''Junkyard main street''' is a location in [[Junkyard]]. | ||
Latest revision as of 10:47, 14 January 2020
Junkyard main street | |||||
A scrappy settlement off the grid, built around, and from, an old junkyard. It's a dangerous place run by two rivaling gangs.
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Zone information | |||||
Music | Dreams of Dogtown | ||||
Located in | Lower Caves | ||||
Areas | Junkyard main street | ||||
Connections | Junkyard Gate Junkyard back alley Junkyard Docks Depot B Junkyard slums | ||||
NPCs | |||||
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Junkyard main street is a location in Junkyard.
Description
Everything passes through Junkyard at some point and Main Street is where it changes hands. Main Street stands between Depot B and the Docks, making it the perfect place to peddle goods thanks to the high foot traffic. Because of this, most independant merchants have set up here.
- 3 respawning Lake Mushroom patches
- The locker in Kareem's bar contains a Scrapture oddity, 1 XP
- The 3 Scrapper Thugs in the area each carry an Scrapper Insignia oddity, 2 XP
- The 4 Black Eel Thugs in the area each carry a Black Eel Insignia oddity, 2 XP
- The footlocker behind Kendrick's stand requires 50 Lockpicking
- The 2 weapon lockers in Len's shop require 65 Lockpicking
- The shelves in Len's shop contain a Strange Comm Device oddity, 1 XP
- The door to the house in the northwest corner requires 20 Lockpicking. On the shelves inside is a Protectorate Propaganda oddity, 1 XP
- The shelves in Grover's house (west of the weapons shop) contain a Protectorate Propaganda oddity, 1 XP
NPCs
Named
Generic
Quests
Map Gallery
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