Difference between revisions of "Depot A east"
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| control = none | | control = none | ||
| maptext = The original junkyard. Now a dangerous place overrun by mutants. | | maptext = The original junkyard. Now a dangerous place overrun by mutants. | ||
− | | image = | + | | image = Depot A east.png |
| music = WarehouseHorror.ogg | | music = WarehouseHorror.ogg | ||
| world = [[Junkyard]] | | world = [[Junkyard]] | ||
| areas = [[Depot A east]] | | areas = [[Depot A east]] | ||
− | | exits = [[Depot A | + | | exits = [[Depot A south]] <br> [[Lower Depot A east]] <br> [[Depot A north]] |
| npcs = | | npcs = | ||
| mapfile = Ojy2.png | | mapfile = Ojy2.png | ||
}} | }} | ||
− | + | '''Depot A east''' is an area part of [[Depot A]], a dungeon in [[Junkyard]]. | |
== Description == | == Description == | ||
− | * There are multiple [[Frag Mine]]s and [[HE Mine]]s in the area that can be disarmed with 50 [[ | + | * There are multiple [[Frag Mine]]s and [[HE Mine]]s in the area that can be disarmed with 55 [[Traps]] |
+ | * The eastern room (with the glass window): | ||
+ | ** has a secret door west of the window (10 [[Perception]] to detect it) | ||
+ | ** has a box containing [[Thumper]] unique grenade launcher and some grenade launcher ammo | ||
+ | * The surveillance room to the east: | ||
+ | ** Has shelves containing an [[Empty Mutagen Container]] oddity, 2 XP | ||
+ | ** Has a desk requiring 50 [[Lockpicking]], it contains some charons | ||
+ | ** The security terminal can be hacked to open doors: | ||
+ | *** Getting level 1 access allows to unlock the inner depot auxiliary entrance (40 effective [[Hacking]] required) | ||
+ | *** Getting level 2 access allows to unlock the underpassage transition door (50 effective [[Hacking]] required) | ||
+ | *** Having the [[Security Keycard (Old Junkyard)]] automatically grants level 2 access. | ||
+ | * The western building (west of the turrets) | ||
+ | ** The entry room has a box requiring 50 [[Hacking]] | ||
+ | ** Has a locker requiring 50 [[Lockpicking]] | ||
+ | ** Has shelves containing a [[Scrapture]] oddity, 1 XP | ||
+ | * Outside of the NE house, on the south wall there are two lockers | ||
+ | ** West one contains a [[Sharpening Stone]] | ||
+ | ** East one requires 50 [[Lockpicking]] | ||
+ | * The north building (N of the turrets): | ||
+ | ** Has a locker containing a [[Blueprint: Psi Reinvigorator]] and a [[Scrapture]] oddity, 1 XP | ||
+ | ** Has a trap door leading to the NW room of [[Lower Depot A east]] | ||
+ | * The large door in the NW corner requires the [[North Gate Keycard (Old Junkyard)]]. It leads to [[Depot A north]]. | ||
== NPC == | == NPC == |
Latest revision as of 07:46, 3 November 2023
Depot A east | |||||
The original junkyard. Now a dangerous place overrun by mutants.
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Zone information | |||||
Music | Cornered | ||||
Located in | Junkyard | ||||
Areas | Depot A east | ||||
Connections | Depot A south Lower Depot A east Depot A north | ||||
NPCs | |||||
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Depot A east is an area part of Depot A, a dungeon in Junkyard.
Description
- There are multiple Frag Mines and HE Mines in the area that can be disarmed with 55 Traps
- The eastern room (with the glass window):
- has a secret door west of the window (10 Perception to detect it)
- has a box containing Thumper unique grenade launcher and some grenade launcher ammo
- The surveillance room to the east:
- Has shelves containing an Empty Mutagen Container oddity, 2 XP
- Has a desk requiring 50 Lockpicking, it contains some charons
- The security terminal can be hacked to open doors:
- Getting level 1 access allows to unlock the inner depot auxiliary entrance (40 effective Hacking required)
- Getting level 2 access allows to unlock the underpassage transition door (50 effective Hacking required)
- Having the Security Keycard (Old Junkyard) automatically grants level 2 access.
- The western building (west of the turrets)
- The entry room has a box requiring 50 Hacking
- Has a locker requiring 50 Lockpicking
- Has shelves containing a Scrapture oddity, 1 XP
- Outside of the NE house, on the south wall there are two lockers
- West one contains a Sharpening Stone
- East one requires 50 Lockpicking
- The north building (N of the turrets):
- Has a locker containing a Blueprint: Psi Reinvigorator and a Scrapture oddity, 1 XP
- Has a trap door leading to the NW room of Lower Depot A east
- The large door in the NW corner requires the North Gate Keycard (Old Junkyard). It leads to Depot A north.
NPC
Map Gallery
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