Difference between revisions of "Depot A east"

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| control = none
 
| control = none
 
| maptext = The original junkyard. Now a dangerous place overrun by mutants.
 
| maptext = The original junkyard. Now a dangerous place overrun by mutants.
| image  =  
+
| image  = Depot A east.png
 
| music  = WarehouseHorror.ogg
 
| music  = WarehouseHorror.ogg
 
| world  = [[Junkyard]]
 
| world  = [[Junkyard]]
 
| areas  = [[Depot A east]]
 
| areas  = [[Depot A east]]
| exits  = [[Depot A west]] <br> [[Lower Depot A east]]
+
| exits  = [[Depot A south]] <br> [[Lower Depot A east]] <br> [[Depot A north]]
 
| npcs    =  
 
| npcs    =  
 
| mapfile = Ojy2.png
 
| mapfile = Ojy2.png
 
}}
 
}}
  
'''{{PAGENAME}}''' is an area part of [[Depot A]], a dungeon in [[Junkyard]].
+
'''Depot A east''' is an area part of [[Depot A]], a dungeon in [[Junkyard]].
  
 
== Description ==
 
== Description ==
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* The eastern room (with the glass window):
 
* The eastern room (with the glass window):
 
** has a secret door west of the window (10 [[Perception]] to detect it)
 
** has a secret door west of the window (10 [[Perception]] to detect it)
** has a box requiring 50 [[Hacking]]
+
** has a box containing [[Thumper]] unique grenade launcher and some grenade launcher ammo
 
* The surveillance room to the east:
 
* The surveillance room to the east:
 
** Has shelves containing an [[Empty Mutagen Container]] oddity, 2 XP
 
** Has shelves containing an [[Empty Mutagen Container]] oddity, 2 XP
** Has a desk requiring 50 [[Lockpicking]]
+
** Has a desk requiring 50 [[Lockpicking]], it contains some charons
 
** The security terminal can be hacked to open doors:
 
** The security terminal can be hacked to open doors:
*** Getting level 1 access allows to unlock the inner depot auxiliary entrance
+
*** Getting level 1 access allows to unlock the inner depot auxiliary entrance (40 effective [[Hacking]] required)
*** Getting level 2 access allows to unlock the underpassage transition door
+
*** Getting level 2 access allows to unlock the underpassage transition door (50 effective [[Hacking]] required)
*** Note: 52 [[Hacking]] (maybe less?) is sufficient to get full access
+
*** Having the [[Security Keycard (Old Junkyard)]] automatically grants level 2 access.
 
* The western building (west of the turrets)
 
* The western building (west of the turrets)
 
** The entry room has a box requiring 50 [[Hacking]]
 
** The entry room has a box requiring 50 [[Hacking]]
 
** Has a locker requiring 50 [[Lockpicking]]
 
** Has a locker requiring 50 [[Lockpicking]]
 
** Has shelves containing a [[Scrapture]] oddity, 1 XP
 
** Has shelves containing a [[Scrapture]] oddity, 1 XP
 +
* Outside of the NE house, on the south wall there are two lockers
 +
** West one contains a [[Sharpening Stone]]
 +
** East one requires 50 [[Lockpicking]]
 +
* The north building (N of the turrets):
 +
** Has a locker containing a [[Blueprint: Psi Reinvigorator]] and a [[Scrapture]] oddity, 1 XP
 +
** Has a trap door leading to the NW room of [[Lower Depot A east]]
 +
* The large door in the NW corner requires the [[North Gate Keycard (Old Junkyard)]]. It leads to [[Depot A north]].
  
 
== NPC ==
 
== NPC ==

Latest revision as of 07:46, 3 November 2023

Depot A eastUncontrolled zone

The original junkyard. Now a dangerous place overrun by mutants.
Depot A east.png
Zone information
Music Cornered
Located in Junkyard
Areas Depot A east
Connections Depot A south
Lower Depot A east
Depot A north
NPCs
Technical
Map file(s) Ojy2.png

Depot A east is an area part of Depot A, a dungeon in Junkyard.

Description

  • There are multiple Frag Mines and HE Mines in the area that can be disarmed with 55 Traps
  • The eastern room (with the glass window):
    • has a secret door west of the window (10 Perception to detect it)
    • has a box containing Thumper unique grenade launcher and some grenade launcher ammo
  • The surveillance room to the east:
    • Has shelves containing an Empty Mutagen Container oddity, 2 XP
    • Has a desk requiring 50 Lockpicking, it contains some charons
    • The security terminal can be hacked to open doors:
      • Getting level 1 access allows to unlock the inner depot auxiliary entrance (40 effective Hacking required)
      • Getting level 2 access allows to unlock the underpassage transition door (50 effective Hacking required)
      • Having the Security Keycard (Old Junkyard) automatically grants level 2 access.
  • The western building (west of the turrets)
  • Outside of the NE house, on the south wall there are two lockers
  • The north building (N of the turrets):
  • The large door in the NW corner requires the North Gate Keycard (Old Junkyard). It leads to Depot A north.

NPC

Map Gallery