Difference between revisions of "Drop Zone"

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| world  = [[Core City]]
 
| world  = [[Core City]]
 
| areas  = Drop zone<br>Broken tunneler
 
| areas  = Drop zone<br>Broken tunneler
| exits  = [[Core City Middle Level]]<br>[[Core City Lower Level]]<br>[[Research Facility]]<br>[[Abandoned Facility]]
+
| exits  = [[Core City Middle Level]]<br>[[Core City Lower Level]]<br>[[Core City passages]] (stairs)<br>[[Research Facility]]<br>[[Abandoned Facility]]<br>[[Derelict Warehouse]]
 
| npcs    = [[Joe De Pacino]], [[Bogdan]], [[Duff]], [[Svetlana]], [[Tina]], [[Priscilla]], [[Mac]], [[Blanket]], [[Ditch]], [[Oinko]], [[Ljubostanka]], [[Guzomir]], [[Kupusije]], [[Radusinan]]
 
| npcs    = [[Joe De Pacino]], [[Bogdan]], [[Duff]], [[Svetlana]], [[Tina]], [[Priscilla]], [[Mac]], [[Blanket]], [[Ditch]], [[Oinko]], [[Ljubostanka]], [[Guzomir]], [[Kupusije]], [[Radusinan]]
 
| mapfile = cc14.png, cc14x.png, cc15.png, cc15x.png, cc16.png, cc_passage.png, cc_utility.png, cc3.png, cc4.png, cc6.png, cc7.png
 
| mapfile = cc14.png, cc14x.png, cc15.png, cc15x.png, cc16.png, cc_passage.png, cc_utility.png, cc3.png, cc4.png, cc6.png, cc7.png
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=== Upper Drop Zone, west shelters ===
 
=== Upper Drop Zone, west shelters ===
 
* The western exits lead to [[Core City Middle Level]], area '''Bar backdoor, edge of drop zone'''
 
* The western exits lead to [[Core City Middle Level]], area '''Bar backdoor, edge of drop zone'''
 +
* The northern exit leads to the '''Upper Drop Zone, Broken tunneler''' area
 +
* The eastern exit leads to the '''Upper Drop Zone, east shelters''' area
 
* In a barrel next to the bed on the east side is a [[Barrel Soup Ladle]] oddity, 2 XP
 
* In a barrel next to the bed on the east side is a [[Barrel Soup Ladle]] oddity, 2 XP
 
* On the west side beyond the dead body is a stealthy aggressive [[Mugger]]. He carries a [[Core City Plans]] oddity, 1 XP
 
* On the west side beyond the dead body is a stealthy aggressive [[Mugger]]. He carries a [[Core City Plans]] oddity, 1 XP
Line 24: Line 26:
 
* The western shed has a door requiring 35 [[Lockpicking]]
 
* The western shed has a door requiring 35 [[Lockpicking]]
 
* The northern central shed has a door requiring 45 [[Lockpicking]]
 
* The northern central shed has a door requiring 45 [[Lockpicking]]
* The northern exit leads to the '''Upper Drop Zone, Broken tunneler''' area
 
* The eastern exit leads to the '''Upper Drop Zone, east shelters''' area
 
  
 
=== Upper Drop Zone, east shelters ===
 
=== Upper Drop Zone, east shelters ===
 
* The western exits lead to the '''Upper Drop Zone, west shelters''' area
 
* The western exits lead to the '''Upper Drop Zone, west shelters''' area
 
* The northern exit leads to the '''Upper Drop Zone, Broken tunneler''' area
 
* The northern exit leads to the '''Upper Drop Zone, Broken tunneler''' area
 +
* The ladder to the east leads to area '''Lower Drop zone, Bridge'''
 
* The NE room:
 
* The NE room:
** The door requires 45 [[Lockpicking]]
+
** The door requires 45 [[Lockpicking]], or can be opened with [[Slavomir's key (Core City)]]
 
** The desk contains the unique [[ZC 99]] pistol
 
** The desk contains the unique [[ZC 99]] pistol
 +
** There is a secret door in NE corner, leading to area '''Upper Drop zone, Pipeworks'''
 
* 3 [[Gangster]]s are in the southern part of this area (1 is stealthy and carries an [[Old World Booze Bottle]] oddity, 2 XP)
 
* 3 [[Gangster]]s are in the southern part of this area (1 is stealthy and carries an [[Old World Booze Bottle]] oddity, 2 XP)
 
* The locker in the SW room requires 60 [[Lockpicking]]
 
* The locker in the SW room requires 60 [[Lockpicking]]
 
* The barrel in the SE corner near the gangsters contains a [[Rat Head Amulet]] oddity, 1 XP
 
* The barrel in the SE corner near the gangsters contains a [[Rat Head Amulet]] oddity, 1 XP
* The locker in the E room requires 35 [[Lockpicking]]. (Content is {{verify}}? )
+
* The locker in the E room requires 35 [[Lockpicking]]
* The ladder to the east leads to CC6 area {{verify}}
+
* [[Ljubostanka]] carries a [[Jackhammer]]
 +
 
 +
=== Upper Drop Zone, Pipeworks ===
 +
* Accessed from the secret door in the NE house of area '''Upper Drop Zone, east shelters'''
 +
* There are some [[Bear Trap]]s and [[Crawler Poison Bear Trap]]s. The hardest one (on the north metallic structure) requires 80 [[Traps]] to disarm.
 +
* The NE room:
 +
** [[Bogdan]] is sneaking in the room. He carries [[Bogdan's Key (Core City)]] and [[Bogdan's Footlocker Key (Core City)]]
 +
** The footlocker can be opened with 70 [[Lockpicking]] or with [[Bogdan's Footlocker Key (Core City)]]. It contains a [[Blueprint: Cloaking Device]] and an [[Electromagnetic Deflector]]
 +
** The desk contains a [[Biocorp Technology Catalog Fragment]] oddity, 1 XP
  
 
=== Upper Drop Zone, Broken tunneler ===
 
=== Upper Drop Zone, Broken tunneler ===
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* The SE exit leads to the '''Upper Drop Zone, east shelters''' area
 
* The SE exit leads to the '''Upper Drop Zone, east shelters''' area
 
* The door to the office room in SW corner requires 40 [[Lockpicking]]
 
* The door to the office room in SW corner requires 40 [[Lockpicking]]
* The gangsters near the tunneler can be persuaded to leave with 35 [[Intimidation]] or 50 [[Persuasion]]
+
* The gangsters near the tunneler can be persuaded to leave with 50 [[Intimidation]] or 35 [[Persuasion]]
 
* The locker on the NW side contains a [[Biocorp Technology Catalog Fragment]] oddity, 1 XP
 
* The locker on the NW side contains a [[Biocorp Technology Catalog Fragment]] oddity, 1 XP
 
* To interact with the tunneler, check the quest [[Recover tunneler]]
 
* To interact with the tunneler, check the quest [[Recover tunneler]]
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=== Lower Drop Zone, Crossroads ===
 
=== Lower Drop Zone, Crossroads ===
 
* The barrel contains an [["ArenaNow" Broadcasting Schedule]] oddity, 1 XP
 
* The barrel contains an [["ArenaNow" Broadcasting Schedule]] oddity, 1 XP
* The western exit leads to [[Core City Lower Level]], area '''Elevator'''
+
* The western exit leads to [[Core City Lower Level]], area '''Warehouse exterior'''
* The southern exit leads to {{verify}}
+
* The southern exit leads to [[Core City Lower Level]], area '''Core City Gates'''
 
* The northern exit leads to area '''Lower Drop Zone, Hub'''
 
* The northern exit leads to area '''Lower Drop Zone, Hub'''
  
 
=== Lower Drop Zone, Hub ===
 
=== Lower Drop Zone, Hub ===
* The SW building requires a keycard to enter (to be completed {{verify}})
+
* The SW building requires [[Coretech Research Facility Keycard (Core City)]] to enter. It has some stairs down leading to [[Research Facility]]
 
* [[Blanket]] lives in the central house. He carries an [["ArenaNow" Broadcasting Schedule]] oddity, 1 XP
 
* [[Blanket]] lives in the central house. He carries an [["ArenaNow" Broadcasting Schedule]] oddity, 1 XP
 
* The [[Power Box]] can be used to turn off [[Blanket]]'s TV and attract him outside
 
* The [[Power Box]] can be used to turn off [[Blanket]]'s TV and attract him outside
* The stairs going down lead to {{verify}}
+
* The stairs going down lead to [[Core City passages]], area '''Passages'''
* The eastern exit leads to {{verify}}
+
* The eastern exit leads to area '''Lower Drop Zone, Mac's place'''
 
* The western exit leads to area '''Lower Drop Zone, West shelters'''
 
* The western exit leads to area '''Lower Drop Zone, West shelters'''
 
* The southern exit leads to area '''Lower Drop Zone, Crossroads'''
 
* The southern exit leads to area '''Lower Drop Zone, Crossroads'''
* The northern exit leads to {{verify}}
+
* The northern exit leads to area '''Lower Drop Zone, Bridge'''
  
 
=== Lower Drop Zone, West shelters ===
 
=== Lower Drop Zone, West shelters ===
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** Has a locker requiring 35 [[Lockpicking]]
 
** Has a locker requiring 35 [[Lockpicking]]
 
* The NW corner shelters a group of 4 [[Gangster]]s
 
* The NW corner shelters a group of 4 [[Gangster]]s
 +
* The barrel to the west by the gangsters contains a [[Core City Plans]] oddity, 1 XP
 
* The eastern exit leads to area '''Lower Drop Zone, Hub'''
 
* The eastern exit leads to area '''Lower Drop Zone, Hub'''
 
* The southern exit leads to [[Core City Lower Level]], area '''elevator'''
 
* The southern exit leads to [[Core City Lower Level]], area '''elevator'''
 +
* The ladder to the south leads to area '''Lower Drop Zone, West shelters interiors'''
 +
 +
=== Lower Drop Zone, West shelters interiors ===
 +
* The first room:
 +
** The first door after climbing down the ladder requires 50 [[Lockpicking]]
 +
** It contains a hidden trap door ([[Perception]] needed) leading to the lower room
 +
** The ladder inside the room leads to the upper room
 +
* The upper room:
 +
** A locker contains the unique [[Mini-Izu]] SMG
 +
* The lower room:
 +
** Has boxes with various electronic components
 +
 +
=== Lower Drop Zone, Bridge ===
 +
* The northern exit leads to [[Derelict Warehouse]]
 +
* The southern exit leads to area '''Lower Drop Zone, Hub'''
 +
* The western ladder leads to area '''Upper Drop Zone, east shelters'''
 +
* The [[Praetorian Sniper]], [[Praetorian Bomber]] and [[Praetorian Enforcer]] each carry a [[Praetorian Security Insignia]] oddity, 3 XP
 +
 +
=== Lower Drop Zone, Mac's place ===
 +
* The western exit leads to area '''Lower Drop Zone, Hub'''
 +
* The locker in the NE room contains a [[Rat Head Amulet]] oddity, 1 XP
  
 
=== Points of interest ===
 
=== Points of interest ===
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cc14x.png | Upper Drop zone, Oinko (on [[Motion]])
 
cc14x.png | Upper Drop zone, Oinko (on [[Motion]])
 
cc15.png  | Upper Drop zone, East shelters
 
cc15.png  | Upper Drop zone, East shelters
cc15x.png | Pipeworks
+
cc15x.png | Upper Drop zone, Pipeworks
 
cc16.png  | Upper Drop zone, broken tunneler
 
cc16.png  | Upper Drop zone, broken tunneler
 
cc_passage.png | Middle/lower level passage
 
cc_passage.png | Middle/lower level passage
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cc4.png | Lower Drop zone, Hub
 
cc4.png | Lower Drop zone, Hub
 
cc5.png | Lower Drop zone, West shelters
 
cc5.png | Lower Drop zone, West shelters
cc5_1.png | Lower Drop zone
+
cc5_1.png | Lower Drop zone, West shelters interior
cc6.png | Lower Drop zone
+
cc6.png | Lower Drop zone, Bridge
cc7.png | Lower Drop zone
+
cc7.png | Lower Drop zone, Mac's place
 
</gallery>
 
</gallery>
  

Latest revision as of 07:59, 5 August 2024

Drop zoneUncontrolled zone

Cc16.jpg
Location information
Music Scattered Remnants
Located in Core City
Areas Drop zone
Broken tunneler
Connections Core City Middle Level
Core City Lower Level
Core City passages (stairs)
Research Facility
Abandoned Facility
Derelict Warehouse
NPCs Joe De Pacino, Bogdan, Duff, Svetlana, Tina, Priscilla, Mac, Blanket, Ditch, Oinko, Ljubostanka, Guzomir, Kupusije, Radusinan
Technical
Map file(s) cc14.png, cc14x.png, cc15.png, cc15x.png, cc16.png, cc_passage.png, cc_utility.png, cc3.png, cc4.png, cc6.png, cc7.png

The Drop Zone spans the eastern side of Core City's middle (upper Drop Zone) and lower (lower Drop Zone) levels.

Description

The drop zone is the slum of Core City. It's full of zoners and other undesirables that perish daily from hunger, disease and gang fighting.

Upper Drop Zone, west shelters

  • The western exits lead to Core City Middle Level, area Bar backdoor, edge of drop zone
  • The northern exit leads to the Upper Drop Zone, Broken tunneler area
  • The eastern exit leads to the Upper Drop Zone, east shelters area
  • In a barrel next to the bed on the east side is a Barrel Soup Ladle oddity, 2 XP
  • On the west side beyond the dead body is a stealthy aggressive Mugger. He carries a Core City Plans oddity, 1 XP
  • The ladder on the west side leads to Ditch's shelter. The shelter has a barrel containing a Biocorp Technology Catalog Fragment oddity, 1 XP
  • The western shed has a door requiring 35 Lockpicking
  • The northern central shed has a door requiring 45 Lockpicking

Upper Drop Zone, east shelters

  • The western exits lead to the Upper Drop Zone, west shelters area
  • The northern exit leads to the Upper Drop Zone, Broken tunneler area
  • The ladder to the east leads to area Lower Drop zone, Bridge
  • The NE room:
  • 3 Gangsters are in the southern part of this area (1 is stealthy and carries an Old World Booze Bottle oddity, 2 XP)
  • The locker in the SW room requires 60 Lockpicking
  • The barrel in the SE corner near the gangsters contains a Rat Head Amulet oddity, 1 XP
  • The locker in the E room requires 35 Lockpicking
  • Ljubostanka carries a Jackhammer

Upper Drop Zone, Pipeworks

Upper Drop Zone, Broken tunneler

  • The south exit leads to the Upper Drop Zone, west shelters area
  • The SE exit leads to the Upper Drop Zone, east shelters area
  • The door to the office room in SW corner requires 40 Lockpicking
  • The gangsters near the tunneler can be persuaded to leave with 50 Intimidation or 35 Persuasion
  • The locker on the NW side contains a Biocorp Technology Catalog Fragment oddity, 1 XP
  • To interact with the tunneler, check the quest Recover tunneler

Lower Drop Zone, Crossroads

Lower Drop Zone, Hub

Lower Drop Zone, West shelters

Lower Drop Zone, West shelters interiors

  • The first room:
    • The first door after climbing down the ladder requires 50 Lockpicking
    • It contains a hidden trap door (Perception needed) leading to the lower room
    • The ladder inside the room leads to the upper room
  • The upper room:
    • A locker contains the unique Mini-Izu SMG
  • The lower room:
    • Has boxes with various electronic components

Lower Drop Zone, Bridge

Lower Drop Zone, Mac's place

  • The western exit leads to area Lower Drop Zone, Hub
  • The locker in the NE room contains a Rat Head Amulet oddity, 1 XP

Points of interest

Quests

Characters


Map Gallery