Difference between revisions of "Pummel"

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= Feat =
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'''Pummel''' is a feat and a special attack.
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== Feat ==
 
{{Feat Infobox
 
{{Feat Infobox
| image         = Pummel_icon.png
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| image       = Pummel_icon.png
| name         = Pummel
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| name         = Pummel
| description   = You can perform a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands.
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| description = You can perform a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands.<br><br>Off-balanced characters have their dodge and evasion reduced to zero.<br><br>Cooldown: 3 turns
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| requirements = * [[Melee]] 20
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}}
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Useful against enemies with high dodge if you can land it.
  
Off-balanced characters have their dodge and evasion reduced to zero.
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{{clear}}
  
Cooldown: 3 turns
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== Ability ==
| requirements  = * [[Melee]] 20
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{{Ability Infobox
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| image      = Pummel-ability.png
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| nature      = malicious
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| name        = Pummel
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| description = Performs a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands.<br><br>Off-balanced characters have their dodge and evasion reduced to zero.
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| apcost      = 10
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| cooldown    = 3 turns
 
}}
 
}}
  
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Causes [[Off-balance]]. Has lower action point cost than normal sledgehammer attacks.
  
 
{{clear}}
 
{{clear}}
= Ability =
 
{{Ability Infobox
 
| image        =
 
| type          = attack
 
| name          = Pummel
 
| description  = Performs a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands.
 
  
Off-balanced characters have their dodge and evasion reduced to zero.
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== Specializations ==
| apcost        = 10
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{{Specialization
  | cooldown      = 3 turns
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| name = Damage
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| max  = 5
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| text = Increases the damage modifier by 7% for each specialization point.
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}}
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{{Specialization
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| name = Action Points
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| max = 5
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| text = Reduces the action point cost by 2 for each specialization point.
 
}}
 
}}
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== History ==
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* [[0.1.5.0]] - feat introduced
  
  
 
{{Feats navbox}}
 
{{Feats navbox}}
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{{Abilities navbox|collapsed}}
 
[[Category:Feats]]
 
[[Category:Feats]]
 
[[Category:Abilities]]
 
[[Category:Abilities]]
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[[Category:Attacks]]
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[[Category:Melee feats]]

Latest revision as of 01:25, 5 November 2019

Pummel is a feat and a special attack.

Feat

Pummel feat icon Pummel
You can perform a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands.

Off-balanced characters have their dodge and evasion reduced to zero.

Cooldown: 3 turns


Requirements

Useful against enemies with high dodge if you can land it.

Ability

Pummel icon

Pummel
Performs a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands.

Off-balanced characters have their dodge and evasion reduced to zero.
Action Points: 10
Cooldown: 3 turns

Causes Off-balance. Has lower action point cost than normal sledgehammer attacks.

Specializations

  • Damage (5 levels) — Increases the damage modifier by 7% for each specialization point.
  • Action Points (5 levels) — Reduces the action point cost by 2 for each specialization point.

History