Difference between revisions of "Lower Caves"

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| control = none
 
| control = none
 
| maptext = There is an intricate network of cave tunnels below, above and all around the Underrail metro system.
 
| maptext = There is an intricate network of cave tunnels below, above and all around the Underrail metro system.
| image  = Global Map CV.png
+
| image  = Global Map WW.png
 
| music  = Caves.ogg
 
| music  = Caves.ogg
 
| world  = Below [[Lower Underrail]]
 
| world  = Below [[Lower Underrail]]
 
| areas  = Junkyard tunnels<br>North caves (Omega)<br>South caves<br>East caves (Hathor)
 
| areas  = Junkyard tunnels<br>North caves (Omega)<br>South caves<br>East caves (Hathor)
| exits  = [[Mushroom Cove]]<br>[[Junkyard Gate]]<br>[[Siphoner Pools]]<br>[[Abandoned Building]]<br>[[Battery Recycling Plant]]<br>[[Camp Hathor]]<br>[[Rathound King Lair]]<br>[[GMS compound level 3]]<br>[[South Gate Outposts]]
+
| exits  = [[Mushroom Cove]]<br>[[Junkyard Gate]]<br>[[Siphoner Pools (Lower Caves)|Siphoner Pools]]<br>[[Abandoned Building]]<br>[[Battery Recycling Plant]]<br>[[Camp Hathor]]<br>[[Rathound King Lair]]<br>[[GMS compound level 3]]<br>[[South Gate Outposts]]
 
| ftravel = [[Rift]] (near deep caverns elevator)
 
| ftravel = [[Rift]] (near deep caverns elevator)
 
| npcs    = [[Cliff]], [[Jenny]], [[Ol' Chopper]]
 
| npcs    = [[Cliff]], [[Jenny]], [[Ol' Chopper]]
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== Description ==
 
== Description ==
The only initially accessible part of caves is a nondescript cavernous area between [[Mushroom Cove]] and [[Junkyard]]. Consists of four zones; a waterfront tunnel, two cavernous areas with some ruined shacks and buildings to the west and [[Siphoner pools]]. One more small area becomes accessible during [[Abram]]'s quest [[Free Maura]]. Some [[azuridae]] and [[rathound]]s can be found lurking in the waterfront tunnel between Junkyard and Mushroom Cove. Further to west, hostile [[Thug (Junkyard)|junkyard thugs]] can be found in a ruined shack and wounded [[Cliff]] in a ruined building further to south.
+
The only initially accessible part of caves is a nondescript cavernous area between [[Mushroom Cove]] and [[Junkyard]]. Consists of four zones; a waterfront tunnel, two cavernous areas with some ruined shacks and buildings to the west and [[Siphoner Pools (Lower Caves)|Siphoner Pools]]. One more small area becomes accessible during [[Abram]]'s quest [[Free Maura]]. Some [[azuridae]] and [[rathound]]s can be found lurking in the waterfront tunnel between Junkyard and Mushroom Cove. Further to west, hostile [[Thug (Junkyard)|junkyard thugs]] can be found in a ruined shack and wounded [[Cliff]] in a ruined building further to south.
  
 
Once the player gets access to [[TNT Charge]]s, cave passages blocked by [[Destructible objects|rocks]] can be opened. This opens many new cave exploration possibilities, mainly Hathor caves east of [[Crossroad Watch]]. The cave tunnels between Mushroom Cove and Junkyard may contain entrances to [[random dungeons]].
 
Once the player gets access to [[TNT Charge]]s, cave passages blocked by [[Destructible objects|rocks]] can be opened. This opens many new cave exploration possibilities, mainly Hathor caves east of [[Crossroad Watch]]. The cave tunnels between Mushroom Cove and Junkyard may contain entrances to [[random dungeons]].
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==== Junkyard tunnels 3 ====
 
==== Junkyard tunnels 3 ====
* Refer to [[Siphoner Pools]] for details, which is the name for this area
+
* Refer to [[Siphoner Pools (Lower Caves)|Siphoner Pools]] for details, which is the name for this area
  
 
==== Junkyard tunnels 4 ====
 
==== Junkyard tunnels 4 ====
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jyt1 frag_dun_wasteWater.png | Junkyard tunnels 1 with [[random dungeon]] fragment
 
jyt1 frag_dun_wasteWater.png | Junkyard tunnels 1 with [[random dungeon]] fragment
 
jyt2.png | Junkyard tunnels 2
 
jyt2.png | Junkyard tunnels 2
jyt3.png | Junkyard tunnels 3 ([[Siphoner pools]])
+
jyt3.png | Junkyard tunnels 3 ([[Siphoner Pools (Lower Caves)|Siphoner Pools]])
 
jyt4.png | Junkyard tunnels 4, above [[Abandoned Building]]
 
jyt4.png | Junkyard tunnels 4, above [[Abandoned Building]]
 
jyt4 frag_dun_wasteWater.png | Junkyard tunnels 4 with [[random dungeon]] fragment
 
jyt4 frag_dun_wasteWater.png | Junkyard tunnels 4 with [[random dungeon]] fragment
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==== Caves 3 ====
 
==== Caves 3 ====
 
* The northern exit leads to area '''Caves 4'''
 
* The northern exit leads to area '''Caves 4'''
* The western exit leads to area '''Caves 3'''
+
* The western exit leads to area '''Caves 2'''
 
* Has 5 respawning [[Lake Mushroom]] patches, often being eaten by [[Cave Hopper]]s
 
* Has 5 respawning [[Lake Mushroom]] patches, often being eaten by [[Cave Hopper]]s
 
* Has 2 respawning [[Mindshroom]]s
 
* Has 2 respawning [[Mindshroom]]s
 
* Can be fished in this area: nothing
 
* Can be fished in this area: nothing
 +
* Cave hopper cemetery can be found here
 +
** 1-2 high quality [[Cave Hopper Leather]] can be found on the unmarked remains of the dead cave hoppers here
  
 
==== Caves 4 ====
 
==== Caves 4 ====
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* Has a few stealthy [[Crawler]]s
 
* Has a few stealthy [[Crawler]]s
 
* There are 3 respawning [[Red Dream Mushroom]] : one in the SE corner, one in the SW corner and one on the northern wall
 
* There are 3 respawning [[Red Dream Mushroom]] : one in the SE corner, one in the SW corner and one on the northern wall
 +
* There is a skeleton with a [[Robe]] and some [[United Stations Dollar]]s
  
 
==== Caves 11 ====
 
==== Caves 11 ====

Latest revision as of 12:22, 25 January 2024

Lower CavesUncontrolled zone

There is an intricate network of cave tunnels below, above and all around the Underrail metro system.
Global Map WW.png
Major location information
Music Subterra
Located in Below Lower Underrail
Areas Junkyard tunnels
North caves (Omega)
South caves
East caves (Hathor)
Connections Mushroom Cove
Junkyard Gate
Siphoner Pools
Abandoned Building
Battery Recycling Plant
Camp Hathor
Rathound King Lair
GMS compound level 3
South Gate Outposts
Fast Travel Rift (near deep caverns elevator)
NPCs Cliff, Jenny, Ol' Chopper
Technical
Map file(s) jyt1, jyt2, jyt3, jyt4, jyt5, cv-dc, cv1, cv2, cv3, cv4, cv5, cv6, cv8, cv9, cv10, cv11, cv12, cv13, cv14, cv19, cv20, cv21

Lower Caves are the natural caverns and tunnels that don't reach all the way up to Lower Underrail nor all the way down to Deep Caverns.

Description

The only initially accessible part of caves is a nondescript cavernous area between Mushroom Cove and Junkyard. Consists of four zones; a waterfront tunnel, two cavernous areas with some ruined shacks and buildings to the west and Siphoner Pools. One more small area becomes accessible during Abram's quest Free Maura. Some azuridae and rathounds can be found lurking in the waterfront tunnel between Junkyard and Mushroom Cove. Further to west, hostile junkyard thugs can be found in a ruined shack and wounded Cliff in a ruined building further to south.

Once the player gets access to TNT Charges, cave passages blocked by rocks can be opened. This opens many new cave exploration possibilities, mainly Hathor caves east of Crossroad Watch. The cave tunnels between Mushroom Cove and Junkyard may contain entrances to random dungeons.

Areas

Junkyard tunnels

These caves are the tunnels leading to Junkyard, west of South Gate Station and northwest of Mushroom Cove.

Junkyard tunnels 1

Junkyard tunnels 2

Junkyard tunnels 3

Junkyard tunnels 4

  • Cliff is on the west side of the area and the quest giver for Save Jenny
  • If your game includes the random dungeon Water Treatment Facility, the facility can be reached with the southeast exit
  • In the southeast broken buiding, one of the lockers requires 40 Lockpicking to open

Junkyard tunnels 5

Caves south of SGS

These caves are situated to the south of Mushroom Cove and Crossroad Caves. TNT Charges or Jackhammer are required to enter.

Caves 1

Caves 2

  • The northern exit leads to area Caves 1
  • The eastern exit leads to area Caves 3
  • There is a hidden (requires Perception to detect) underwater rock bridge linking the NW and NE parts
  • In the SW corner is a hidden (requires Perception to detect) trap door leading to area Caves 2 underpassage
  • In the SE corner (reachable from the underpassage) is a footlocker requiring 60 Lockpicking and containing a TNT Charge
  • Has Siphoners that will ambush you, unless you are stealthy
  • Has 5 respawning Lake Mushroom patches
  • Has 2 respawning Mindshrooms (the west one is not reachable)
  • Has 1 respawning Lake Poppy
  • Can be fished in this area: Blue Eel, Minihead, Walking Fish

Caves 2 underpassage

  • Has ladders linking the SW and SE corners of the area Caves 2
  • Has a stealthy Crawler ready to ambush you

Caves 3

  • The northern exit leads to area Caves 4
  • The western exit leads to area Caves 2
  • Has 5 respawning Lake Mushroom patches, often being eaten by Cave Hoppers
  • Has 2 respawning Mindshrooms
  • Can be fished in this area: nothing
  • Cave hopper cemetery can be found here
    • 1-2 high quality Cave Hopper Leather can be found on the unmarked remains of the dead cave hoppers here

Caves 4


Caves north of SGS

The caves between South Gate Outposts and the bottom level of GMS compound. SGS's old rival Omega used to move through these caves. Part of the caves is accessible from the bottom level of GMS, but TNT Charges or Jackhammer are required to enter some of them.

Caves 10

Caves 11

Caves 12 (bridge)

  • The eastern exit leads to area Caves 11. It is blocked by some destructible rocks
  • The western exit leads to area Caves 13
  • The northern exits leads to are Caves 14 (raider base)
  • On the ground south of the bridge are 4 Bear Traps (they can be recovered with 84 Traps, possibly less)
  • The north side of the bridge is guarded by three Raiders
  • In the NW corner next to the barrel is a secret crawlspace (requires Perception to spot). It leads to a second, more discreet exit to the area Caves 14 (raider base)
  • Has a Lake Poppy on each side of the bridge, but they cannot be reached
  • Can be fished in this area: Anglerfish, Blue Eel, Minihead, Shrimp

Caves 13

  • The eastern exit leads to area Caves 12 (bridge)
  • The western exit leads to GMS compound, area Level 3: Commons
  • A dead man in the center carries an Encyclopedia Fragment oddity, 1 XP

Caves 14 (raider base)

Caves east of SGS

The largest section of caves. Located east of Crossroad Watch and Crossroad Caves, also connected to the northeast part of South Gate Outposts. TNT Charges or Jackhammer are required to enter. Notable locations in these caves include Camp Hathor, a battery recycling plant, Rathound King Lair, and a Deep Caverns elevator.

Caves 5

Caves 6

Caves 8

Caves 9

Caves 19

Caves 20

  • The northern exit leads to area Caves 19
  • The southern exit leads to area Caves 24
  • There are many (around 8-10) Rathound Alphas roaming in this area
  • There is also a stealthy Death Stalker in the eastern tunnnel
  • A locker in the southwest corner contains an Old Lamp oddity, 2 XP

Caves 20, minefield

Caves 22

  • Has 1 respawning Lake Poppy
  • Can be fished in this area: nothing
  • Has no creatures/enemies

Caves 23

  • Has no creatures/enemies

Caves 24

  • The northern exit leads to area Caves 20
  • The southern exit leads to area Caves 21, minefield
  • Has 1 respawning Mindshroom
  • Has 1 respawning Red Dream Mushroom
  • In along the west wall is a pile of rubble containing an Obsidian Shard oddity, 1 XP
  • Can be fished in this area: nothing

Deep Caverns elevator


Quests