Difference between revisions of "Cleave"
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{{Ability Infobox | {{Ability Infobox | ||
− | | image = | + | | image = Cleave ability.png |
| nature = malicious | | nature = malicious | ||
| name = Cleave | | name = Cleave |
Latest revision as of 16:09, 11 July 2022
Cleave | |
Perform a special melee attack that deals 200% of normal weapon damage. If the attack deals at least 4% of target's maximal health through mechanical damage, it will break their ribs. Targets with broken ribs receive additional 25% mechanical damage from all sources.
This effect lasts 3 turns and stacks up to 2 times. Only works on targets that actually have ribs. | |
Action Points: Active weapon's AP cost | |
Cooldown: 3 turns |
Cleave is a special ability granted by the Butcher's Cleaver. Its effects are related to the Broken Rib status effect.