Difference between revisions of "Siphon Blood"
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(Made it a stub again. Would be nice if someone would upload a screenshot of how the attack looks.) |
(AP cost, mechanics) |
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− | + | [[File:blood siphon hook.png|right|thumb|250px|A siphoner draining blood from the player]] | |
− | + | '''Siphon Blood''' is a special attack used by [[Siphoner]]s. It drains <code>attacker level * 2 - 4</code> health (normally 12) from the target five times during the channel and transfers it to the attacker. This amount is increased by 20% for each stack of [[Anticoagulation]] present on the target. | |
− | This damage cannot be mitigated by armor or energy shield, but | + | This damage cannot be mitigated by armor or energy shield, but the attack can be dodged entirely. It's considered a regular melee attack for the purpose of calculating dodge chance. |
+ | Siphon blood costs 40 action points, and has a cooldown of 3 turns. | ||
+ | |||
+ | {{Abilities navbox}} | ||
[[Category: Abilities]] | [[Category: Abilities]] | ||
+ | [[Category:Attacks]] |
Latest revision as of 13:56, 31 July 2018
Siphon Blood is a special attack used by Siphoners. It drains attacker level * 2 - 4
health (normally 12) from the target five times during the channel and transfers it to the attacker. This amount is increased by 20% for each stack of Anticoagulation present on the target.
This damage cannot be mitigated by armor or energy shield, but the attack can be dodged entirely. It's considered a regular melee attack for the purpose of calculating dodge chance.
Siphon blood costs 40 action points, and has a cooldown of 3 turns.