Difference between revisions of "Psychokinetic Chain"
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| − | {{stub}} | + | {{stub|reason=missing table}} |
{{Ability Infobox | {{Ability Infobox | ||
| image = Psychokinetic Chain.png | | image = Psychokinetic Chain.png | ||
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| school = Psychokinesis | | school = Psychokinesis | ||
| skillreq = 60 | | skillreq = 60 | ||
| − | | description = Links up to 3 enemies into psychokinetic chain which transfers | + | | description = Links up to 3 enemies into psychokinetic chain which transfers 32% of all mechanical and electrical damage down the chain to the next link as mechanical damage that bypasses energy shields. Maximum total damage transferred from link to link is 72. The chain lasts 3 turns or until broken. |
| apcost = 10 | | apcost = 10 | ||
| − | | psicost = | + | | psicost = 25 |
| range = 6 | | range = 6 | ||
| cooldown = 12 turns | | cooldown = 12 turns | ||
}} | }} | ||
| − | '''Psychokinetic Chain''' is a [[Psychokinesis]] psi ability the player can learn from a Psionic Mentor. | + | '''Psychokinetic Chain''' is a [[Psychokinesis]] psi ability the player can learn from a Psionic Mentor. Damage and maximum damage scales with effective psychokinesis skill starting with 20% plus 0.2% per skill point up to maximum of 70% and maximum damage starting with 30 plus 0.7 per skill point. |
{{clear}} | {{clear}} | ||
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| nature = malicious | | nature = malicious | ||
| image = psychokinetic Chain.png | | image = psychokinetic Chain.png | ||
| − | | description = This character is linked into a psychokinetic chain so | + | | description = This character is linked into a psychokinetic chain so 32% of all direct mechanical and electrical damage taken will be transferred to the next link in the chain, up to maximum of 72 damage per single transfer. |
| duration = 3 turns | | duration = 3 turns | ||
}} | }} | ||
| + | == History == | ||
| + | * [[1.3.0.15]] - Increased scaling and damage transfer cap to 70% (up from 30%), and reduced psi cost to 25 (down from 35) | ||
{{Abilities navbox|collapsed}} | {{Abilities navbox|collapsed}} | ||
Latest revision as of 19:23, 18 December 2025
| This article is a stub. You can help Underrail Wiki by expanding it. Reason given: missing table |
| Psychokinetic Chain | |
| Psychokinesis (60 skill required) | |
| Links up to 3 enemies into psychokinetic chain which transfers 32% of all mechanical and electrical damage down the chain to the next link as mechanical damage that bypasses energy shields. Maximum total damage transferred from link to link is 72. The chain lasts 3 turns or until broken. | |
| Action Points: 10 | |
| Psi: 25 | |
| Range: 6 | |
| Cooldown: 12 turns | |
Psychokinetic Chain is a Psychokinesis psi ability the player can learn from a Psionic Mentor. Damage and maximum damage scales with effective psychokinesis skill starting with 20% plus 0.2% per skill point up to maximum of 70% and maximum damage starting with 30 plus 0.7 per skill point.
Trainers
Status Effect
| Psychokinetic Chain Link | |
| This character is linked into a psychokinetic chain so 32% of all direct mechanical and electrical damage taken will be transferred to the next link in the chain, up to maximum of 72 damage per single transfer. | |
| Duration: 3 turns | |
History
- 1.3.0.15 - Increased scaling and damage transfer cap to 70% (up from 30%), and reduced psi cost to 25 (down from 35)
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