Difference between revisions of "Tithonus Laboratory"
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== Walkthrough == | == Walkthrough == | ||
− | Access to the backroom is blocked until the terminal is used to turn off the suspension cells. You can either hack the terminal (95 Skill required or use [[Wasi Abdul's Keycard (Deep Caverns)|Wasi Abdul's Keycard]]. Unfortunately turning off the suspension cells will spawn wandering psionic projections. These are vulnerable to [[Neural Overload]] and have limited vision. The gate to the suspension cell rooms and the storage room can be opened with hacking (70 skill required) or with [[Yuri Holland's Keycard (Tithonus Lab)|Yuri Holland's Keycard]]. Once in the room, interact with each suspension cell outside of combat to disable it and remove the corresponding image. | + | Access to the backroom is blocked until the terminal is used to turn off the suspension cells. You can either hack the terminal (95 Skill required) or use [[Wasi Abdul's Keycard (Deep Caverns)|Wasi Abdul's Keycard]]. Unfortunately turning off the suspension cells will spawn wandering psionic projections. These are vulnerable to [[Neural Overload]] and have limited vision. The gate to the suspension cell rooms and the storage room can be opened with hacking (70 skill required) or with [[Yuri Holland's Keycard (Tithonus Lab)|Yuri Holland's Keycard]]. Once in the room, interact with each suspension cell outside of combat to disable it and remove the corresponding image. |
== Quests == | == Quests == |
Latest revision as of 21:26, 11 April 2023
Tithonus Laboratory | |||||
Something very wrong seem to be going on in this lab.
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Location information | |||||
Music | Cornered | ||||
Located in | Deep Caverns | ||||
Areas | Laboratory | ||||
Connections | Hollow Earth | ||||
NPCs | |||||
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Tithonus Laboratory is a location in Deep Caverns.
Description
A long abandoned Biocorp facility formerly dedicated to psionic research. Drs. Wasi Abdul and John Dyson were involved in a project using monolith fragments to project psionic images. Auxiliary power supply to the suspension cells has kept some test subjects somewhat alive.
Walkthrough
Access to the backroom is blocked until the terminal is used to turn off the suspension cells. You can either hack the terminal (95 Skill required) or use Wasi Abdul's Keycard. Unfortunately turning off the suspension cells will spawn wandering psionic projections. These are vulnerable to Neural Overload and have limited vision. The gate to the suspension cell rooms and the storage room can be opened with hacking (70 skill required) or with Yuri Holland's Keycard. Once in the room, interact with each suspension cell outside of combat to disable it and remove the corresponding image.
Quests
- Repair the gate mechanism: A necessary hydraulic control valve is in the lab's storage room.
Gallery
Tobias Stigr (Cell 4)
Map Gallery
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