Difference between revisions of "Siphon Blood"
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This damage cannot be mitigated by armor or energy shield, but the attack can be dodged entirely. It's considered a regular melee attack for the purpose of calculating dodge chance. | This damage cannot be mitigated by armor or energy shield, but the attack can be dodged entirely. It's considered a regular melee attack for the purpose of calculating dodge chance. | ||
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[[Category: Abilities]] | [[Category: Abilities]] | ||
[[Category:Attacks]] | [[Category:Attacks]] |
Revision as of 05:38, 9 April 2015
Special attack used by Siphoners. It drains 12 health from the target five times during the channel and transfers it to the attacker. This amount is increased by 20% for each stack of Anticoagulation present on the target.
This damage cannot be mitigated by armor or energy shield, but the attack can be dodged entirely. It's considered a regular melee attack for the purpose of calculating dodge chance.