Difference between revisions of "Super Slam"
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| + | '''Super Slam''' is a feat and an attack ability. | ||
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== Feat == | == Feat == | ||
{{Feat Infobox | {{Feat Infobox | ||
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}} | }} | ||
| − | [[Health]] scales | + | Player [[Health]] scales with difficulty level, [[Constitution]] and character level, but items and feats can also affect it. |
Revision as of 07:52, 21 August 2015
Super Slam is a feat and an attack ability.
Feat
| Super Slam | |
| Grants you a special attack with the sledgehammer that does normal damage plus 20% of attacker's maximum health as additional mechanical damage. Cooldown: 3 turns. | |
Requirements | |
Super Slam is a sledgehammer feat.
History
- 0.1.14.0 - feat introduced
Ability
| Super Slam | |
| Perform a sledgehammer attack that does normal damage plus additional (20% of your maximum health) mechanical damage. | |
| Action Points: Active weapon's AP cost | |
| Range: Melee | |
| Cooldown: 3 turns | |
Player Health scales with difficulty level, Constitution and character level, but items and feats can also affect it.
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