Difference between revisions of "Point Shot"
Jump to navigation
Jump to search
WikimanBot (talk | contribs) |
WikimanBot (talk | contribs) |
||
Line 28: | Line 28: | ||
At very close range, it is possible to get maximum chance to hit even with the reduced precision. Precision seems to drop very rapidly as range increases. | At very close range, it is possible to get maximum chance to hit even with the reduced precision. Precision seems to drop very rapidly as range increases. | ||
+ | {{clear}} | ||
+ | |||
+ | == Specializations == | ||
+ | {{Specialization | ||
+ | | name = Action Point Cost | ||
+ | | max = | ||
+ | | text = Reduces the action point cost by additional {0}% for each specialization point. | ||
+ | }} | ||
Revision as of 05:23, 11 October 2017
Point Shot is a feat and a special attack.
Feat
Point Shot | |
Grants you the ability to perform a quick pistol, SMG or assault rifle attack that costs 50% of the standard action point cost but has reduced precision. Cooldown: 1 turn. | |
Requirements
|
History
- 0.1.14.0 - feat introduced
Ability
Point Shot | |
Perform a quick pistol, SMG or assault rifle attack that costs 50% of the standard action point cost but has reduced precision. | |
Action Points: 50% of active weapon's AP cost | |
Range: Active weapon's range | |
Cooldown: 1 turn |
At very close range, it is possible to get maximum chance to hit even with the reduced precision. Precision seems to drop very rapidly as range increases.
Specializations
- Action Point Cost ( levelExpression error: Unexpected > operator.) — Reduces the action point cost by additional {0}% for each specialization point.
|