Difference between revisions of "Execute"
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{{Ability Infobox | {{Ability Infobox | ||
| image = Execute ability.png | | image = Execute ability.png | ||
− | | | + | | nature = malicious |
| name = Execute | | name = Execute | ||
| description = Special close range attack with the pistol that deals 250% weapon damage against stunned and incapacitated targets. | | description = Special close range attack with the pistol that deals 250% weapon damage against stunned and incapacitated targets. |
Revision as of 07:47, 31 July 2018
Execute is a feat and a special attack.
Feat
Execute | |
Grants you a special close range attack with the pistol that deals 250% weapon damage against stunned and incapacitated targets. Does not work with pistols that deal their primary damage to multiple targets. Cooldown: 5 turns. | |
Requirements
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History
- 0.2.0.0 - no longer works with pistols that deal their primary damage to multiple targets (Electroshock Pistol)
- 0.1.14.0 - guns requirement increased from 35 to 70
- 0.1.4.0 - feat introduced
Ability
Execute | |
Special close range attack with the pistol that deals 250% weapon damage against stunned and incapacitated targets. | |
Action Points: Active weapon's AP cost + 5 | |
Range: 2.5 | |
Cooldown: 5 turns |
Specializations
- Damage ( levelExpression error: Unexpected > operator.) — Further increases the damage modifier by {0}% for each specialization point.
- Cooldown ( levelExpression error: Unexpected > operator.) — Reduces cooldown by {0} for each specialization point.
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