Difference between revisions of "Burst"
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(reference smart lens/module) |
(→Affected by: let's not start listing indirect modifiers here, the list would be huge and out of place) |
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== Affected by == | == Affected by == | ||
− | These feats and items directly affect burst | + | These feats and items directly affect burst. |
'''Feats''' | '''Feats''' | ||
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* [[Muzzle Brake]] adds 2 extra burst shots. | * [[Muzzle Brake]] adds 2 extra burst shots. | ||
− | + | Note: Modifers to [[special attack bonus]] work with burst, as it is a special attack. Burst is also affected by anything that affects normal attacks of a burst-capable weapon. | |
− | |||
− | |||
== Bugs == | == Bugs == |
Revision as of 08:49, 20 February 2018
Burst | |
Rapidly fires five bullets with reduced precision. This attack also has a chance to miss the primary target, possibly hitting other characters in the line of fire instead. This chance increases with range. | |
Action Points: 300% of active weapon's AP cost | |
Range: Active weapon's range |
Burst is a special attack that can be performed with select-fire weapons, SMGs and Assault Rifles.
Affected by
These feats and items directly affect burst.
Feats
- Commando grants a free burst attack after killing an opponent with a burst.
- Concentrated Fire increases damage on successive burst hits.
- Full-Auto makes bursts 2 rounds longer.
- Spec Ops reduces SMG burst AP cost to 200%.
- Suppressive Fire causes enemies caught in the burst attack cone to become suppressed.
Items
- Barrel Compensator increases burst precision by 15%.
- Muzzle Brake adds 2 extra burst shots.
Note: Modifers to special attack bonus work with burst, as it is a special attack. Burst is also affected by anything that affects normal attacks of a burst-capable weapon.
Bugs
Starting combat from real-time mode with Burst will fire only one shot. This is a known issue that's not easily fixable. As a workaround, enter turn-based mode Enter first. [1]