Difference between revisions of "Entropic Recurrence"
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WikimanBot (talk | contribs) (unstubbed with numbers and mechanics) |
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{{Expedition}} | {{Expedition}} | ||
{{Ability Infobox | {{Ability Infobox | ||
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| name = Entropic Recurrence | | name = Entropic Recurrence | ||
| school = Temporal Manipulation | | school = Temporal Manipulation | ||
− | | skillreq = | + | | skillreq = 45 |
− | | description = Repeats | + | | description = Repeats 107% of the last unit of damage taken by the target over 4 turns. This damage ignores shields and resistances. In cases when the original damage was very slight, the recurrence may actually empower it. |
− | | apcost = | + | | apcost = 10 |
− | | psicost = | + | | psicost = 15 |
− | | range = | + | | range = 7.0 |
| radius = | | radius = | ||
− | | cooldown = | + | | cooldown = 5 turns |
}} | }} | ||
'''Entropic Recurrence''' is a [[Temporal Manipulation]] psi ability. | '''Entropic Recurrence''' is a [[Temporal Manipulation]] psi ability. | ||
+ | |||
+ | == Mechanics == | ||
+ | The repeated percentage of damage scales with effective temporal manipulation skill. The scaling is not linear. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Effective skill !! Repeat | ||
+ | |- | ||
+ | | 0 || 40% | ||
+ | |- | ||
+ | | 50 || 114% | ||
+ | |- | ||
+ | | 100 || 165% | ||
+ | |- | ||
+ | | 150 || 190% | ||
+ | |- | ||
+ | | 200 || 202% | ||
+ | |- | ||
+ | | 250 || 215% | ||
+ | |- | ||
+ | | 300 || 227% | ||
+ | |} | ||
== Trainers == | == Trainers == |
Revision as of 19:13, 19 July 2019
This page contains content from Underrail: Expedition expansion.
Entropic Recurrence | |
Temporal Manipulation (45 skill required) | |
Repeats 107% of the last unit of damage taken by the target over 4 turns. This damage ignores shields and resistances. In cases when the original damage was very slight, the recurrence may actually empower it. | |
Action Points: 10 | |
Psi: 15 | |
Range: 7.0 | |
Cooldown: 5 turns |
Entropic Recurrence is a Temporal Manipulation psi ability.
Mechanics
The repeated percentage of damage scales with effective temporal manipulation skill. The scaling is not linear.
Effective skill | Repeat |
---|---|
0 | 40% |
50 | 114% |
100 | 165% |
150 | 190% |
200 | 202% |
250 | 215% |
300 | 227% |
Trainers
Related feats
|