Difference between revisions of "Spear Throw"

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(1.1.0.12 changes)
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| image        = Spear Throw icon.png
 
| image        = Spear Throw icon.png
 
| name        = Spear Throw
 
| name        = Spear Throw
| description  = Grants you the ability to throw a spear at the target, dealing 150%, plus additional 30% per unit of range, of normal weapon damage. The precision of this attack is dependent on throwing skill. Costs 25 action points.<br><br>Cooldown: 1 turn.<br><br>You will usually be able to retrieve the thrown spear afterwards, as it lands nearby the target, at no action point cost.
+
| description  = Grants you the ability to throw a spear at the target, dealing 125%, plus additional 20% per unit of range, of normal weapon damage. The precision of this attack is dependent on throwing skill. Costs 25 action points.<br><br>Cooldown: 1 turn.<br><br>You will usually be able to retrieve the thrown spear afterwards, as it lands nearby the target, at no action point cost.
 
| requirements =  
 
| requirements =  
 
* [[Dexterity]] 7
 
* [[Dexterity]] 7
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=== History ===
 
=== History ===
 +
* [[1.1.0.12]] - Base damage changed to 125% (down from 150%) and damage per unit of range changed to 20% (down from 30%)
 +
* [[1.1.0.12]] - Spear Throw: Action Points - Changed action point reduction to 3 per spec point (down from 5)
 +
* [[1.1.0.12]] - Spear Throw: Damage - Increased damage per range per spec point changed to 1% (down from 2%)
 
* [[1.1.0]] - feat introduced
 
* [[1.1.0]] - feat introduced
 
{{clear}}
 
{{clear}}
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| nature      = malicious
 
| nature      = malicious
 
| name        = Throw Spear
 
| name        = Throw Spear
| description = Throws the spear at the target, dealing 300% of normal weapon damage. The precision of this attack is dependent on throwing skill.
+
| description = Throws the spear at the target, dealing 125%, plus additional 20% per unit of range, of normal weapon damage. The precision of this attack is dependent on throwing skill.
 
| apcost      = 25
 
| apcost      = 25
 
| range      = 7
 
| range      = 7
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| name = Spear Throw: Action Point Cost
 
| name = Spear Throw: Action Point Cost
 
| max  = 3
 
| max  = 3
| text = Reduces action point cost by 5 for each specialization point.
+
| text = Reduces action point cost by 3 for each specialization point.
 
}}
 
}}
 
{{Specialization
 
{{Specialization
 
| name = Spear Throw: Damage
 
| name = Spear Throw: Damage
 
| max  = 10
 
| max  = 10
| text = Increases the damage multiplier by additional 2% per unit of range for each specialization point.
+
| text = Increases the damage multiplier by additional 1% per unit of range for each specialization point.
 
}}
 
}}
 
{{Specialization
 
{{Specialization

Revision as of 15:56, 31 July 2019

This page contains content from Underrail: Expedition expansion.

Spear Throw is a feat.

Feat

Spear Throw feat icon Spear Throw
Grants you the ability to throw a spear at the target, dealing 125%, plus additional 20% per unit of range, of normal weapon damage. The precision of this attack is dependent on throwing skill. Costs 25 action points.

Cooldown: 1 turn.

You will usually be able to retrieve the thrown spear afterwards, as it lands nearby the target, at no action point cost.


Requirements

History

  • 1.1.0.12 - Base damage changed to 125% (down from 150%) and damage per unit of range changed to 20% (down from 30%)
  • 1.1.0.12 - Spear Throw: Action Points - Changed action point reduction to 3 per spec point (down from 5)
  • 1.1.0.12 - Spear Throw: Damage - Increased damage per range per spec point changed to 1% (down from 2%)
  • 1.1.0 - feat introduced

Ability

Throw Spear icon

Throw Spear
Throws the spear at the target, dealing 125%, plus additional 20% per unit of range, of normal weapon damage. The precision of this attack is dependent on throwing skill.
Action Points: 25
Range: 7
Cooldown: 1 turn

Spear Throw feat also grants you the Rearm ability that allows spears to be picked up easily at no AP cost.

Specializations

  • Spear Throw: Action Point Cost (3 levels) — Reduces action point cost by 3 for each specialization point.
  • Spear Throw: Damage (10 levels) — Increases the damage multiplier by additional 1% per unit of range for each specialization point.
  • Spear Throw: Range (3 levels) — Increases the range by 1 for each specialization point.