Difference between revisions of "Plasma Mine"

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{{Expedition}}__NOTOC__
 
{{Expedition}}__NOTOC__
'''Plasma Mines''' are traps.
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'''Plasma Mines''' are [[traps]].
  
 
== Details ==
 
== Details ==

Latest revision as of 23:03, 8 February 2025

This page contains content from Underrail: Expedition expansion.

Plasma Mines are traps.

Details

Plasma Mine.png
Plasma Mine
Trap
This mine discharges powerful plasma explosion when triggered, dealing heavy damage to nearby targets.
Required skill: 50
Detection difficulty: 100%
Use: Place a plasma mine on targeted spot. When triggered everyone caught in the blast take 60-80 energy and 60-80 heat damage.
Cannot be used in combat
Weight: 2.00
Value: 900
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Plasma Mine Mk II.png
Plasma Mine Mk II
Trap
This mine discharges powerful plasma explosion when triggered, dealing heavy damage to nearby targets.
Required skill: 70
Detection difficulty: 100%
Use: Place a plasma mine on targeted spot. When triggered everyone caught in the blast take 120-160 energy and 120-160 heat damage.
Cannot be used in combat
Weight: 2.00
Value: 1350
v · d · e
Plasma Mine Mk III.png
Plasma Mine Mk III
Trap
This mine discharges powerful plasma explosion when triggered, dealing heavy damage to nearby targets.
Required skill: 90
Detection difficulty: 100%
Use: Place a plasma mine on targeted spot. When triggered everyone caught in the blast take 180-240 energy and 180-240 heat damage.
Cannot be used in combat
Weight: 2.00
Value: 1900
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Plasma mines function just like their grenade counterparts, Plasma Grenades. Like all other plasma weapons, they deal 50% Heat and 50% Energy damage.

They deal 120-120 (Mk I), 240-320 (Mk II) or 360-480 (Mk III) damage. Compared to frag and HE mines, plasma mines have a reduced radius of 2 squares.

Crafting

Plasma Mines can be crafted with Blueprint: Plasma Mine.

Variants

History

  • 1.1.0 (Expedition) - introduced