Difference between revisions of "Abandoned Facility"

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** Can also be opened with the [[Maintenance Room Keycard (Core City)]]
 
** Can also be opened with the [[Maintenance Room Keycard (Core City)]]
 
** A Computer rack contains [[Generator Room Keycard (Core City)]]
 
** A Computer rack contains [[Generator Room Keycard (Core City)]]
 +
* The sceury room to the south:
 +
** Is inhabited by 3 [[Mutie]]s
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** Has a [[Blueprint: Tabi Boots]]
 +
** The computer console can be hacked to disable the robots in the next sector
  
 
=== Sector 2 ===
 
=== Sector 2 ===
 +
* The corridor:
 +
** has an [[HE Mine]] that requires 90 [[Traps]] to disarm
 +
** has some patrolling [[Plasma Sentry]]s
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* The Research room (with 3 computer desks):
 +
** Can be accessed from theventilation shaft
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** The middle desk contains [[Storage Room Keycard (Core City)]]
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** The southern desk requires 80 [[Lockpicking]]
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* The storage room (east room):
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** Has a barrel containing an [[Insect Repellent]] oddity, 3 XP
 +
  
 
== Enemies ==
 
== Enemies ==

Revision as of 16:23, 29 March 2020

Abandoned Biocorp FacilityUncontrolled zone

Biocorp facility.jpg
Dungeon information
Music Cornered
Located in Core City
Areas Elevator
Sector 1
Sector 2
Connections Core City utility
NPCs Vivian
Technical
Map file(s) cc_utility
cc_bcf1
cc_bcf2

Abandoned Facility is a dungeon in Core City.

Description

An old, abandoned Biocorp research facility located under Core City, accessible via the Core City's utility elevator during and after JKK questline.

It is split into three sectors. Sector 1 contains hydraulic generator room, armory, main storage, large offices, maintenance room and security room. Some Muties, possibly the facility's old staff or test subjects exposed to unknown mutagens, also reside here. To the south is Sector 2 which contains secondary storage, labs and another part of the hydraulic generator. Plasma Sentry guardians are still active within. Sector 3 is to the northeast, but it is inaccessible due to rocks blocking the passage.

Elevator

  • Accessed right after following Vivian to the elevator from Core City passages, area Utility section
  • The switch to the northwest triggers a trap leading you to area Sector 1

Sector 1

Sector 2


Enemies

  • Muties: the current residents of Sector 1
  • Coil Spiders: hiding in the the main storage room
  • Plasma Sentries: old security robots still active and patrolling Sector 2

Quests

Map Gallery