Difference between revisions of "Lurker Base"
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| world = [[Under-passages]] | | world = [[Under-passages]] | ||
| areas = Base <br> Prison | | areas = Base <br> Prison | ||
− | | exits = [[ | + | | exits = [[Lower Passages]] |
| npcs = [[Lurker Butcher]] | | npcs = [[Lurker Butcher]] | ||
| mapfile = lup-a8 <br> lup-a8Prison | | mapfile = lup-a8 <br> lup-a8Prison |
Revision as of 15:01, 14 April 2020
Lurker Base | |||||
Dungeon information | |||||
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Music | Cornered | ||||
Located in | Under-passages | ||||
Areas | Base Prison | ||||
Connections | Lower Passages | ||||
NPCs | Lurker Butcher | ||||
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Lurker Base is a location in the Under-passages.
Description
It is the base of the Lurker bandits. It has several entrances. The shortest one to enter it (and immediately find the Psionic Mentor: Electrokinetic Imprint) is the following:
- Start in Blaine's zone and take the north exit (the eastern one of the two).
- Use TNT Charge or Jackhammer to get past the stone and take the eastern one of the two north exits again.
- Continue the linear way to the east to enter the Lurker Base.
Lurker Base
- The north exit leads to Lower Passages, area Underpassages A10
- The westexit leads to Lower Passages, area Underpassages A7
- The SE exit leads to Lower Passages, area Underpassages A5. It connects the remaining part of the base only through the ventilation shaft
- The base is inhabited by several Lurker Gunner, Lurker Hunter, Lurker Psionic, Lurker Sniper, Lurker Murderer, Lurker Trapper
- The SW room:
- Has a stealthy Lurker Hunter monitoring the camera
- Has a box with an Eye Patch oddity, 1 XP
- Breaking the camera will attract ~4 nearby lurkers
- The N dining room:
- A box contains a Tooth Necklace oddity, 1 XP
- The ladder down to the north leads to area Lurker Prison
- The barrel east of the room has a Psionic Mentor: Electrokinetic Imprint
- The NW bedroom:
- Has a couple of stealthy Lurkers
- Has a Blueprint: Micro-Shrapnel Bullets
- The butcher room in the NE:
- The backdoor leading to the north exit requires 90 Lockpicking
- The Lurker Butcher carries the unique Butcher's Cleaver, the Butcher's Key (Lurker Base) and a Butcher's Lucky Charm oddity, 3 XP
- Staying too long in the room will affect you with Chilled (3 stacks), then Hyppothermia effects
- The freezers contain a lot of food items
- The SE room (dog pit)
- The barrel NW of the pit contains a Tooth Necklace oddity, 1 XP
- A couple of dogs are fighting. After the fight only one will survive (and will attack you if you enter the pit)
Lurker Prison
- Accessed from a ladder to the north of area Lurker Base
- The cell area:
- Has a Lurker Trapper and a Lurker Sniper hiding in the shadows
- All the cells can be opened with 60 Lockpicking, or by using the switch in the west room
- The west room:
- Can be opened with 100 Lockpicking or with the Butcher's Key (Lurker Base)
- Has the switch which will open all the cells
- Has several containers with level ~120 crafting components (electronics, firearms)
Enemies
Quests
- Lurker escape (Free Drones questline): The captive drones are held in the lurker prison.
Map Gallery
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