Difference between revisions of "Electrokinesis"

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* [[Psychostatic Electricity]]
 
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* {{Itemlink|Tesla Armor}}{{expedition-inline}}
  
 
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Revision as of 10:56, 6 February 2021

Electrokinesis icon

Electrokinesis
Psychokinesis (30 skill required)
Projects an electrical bolt that deals 16-29 electrical damage to the primary target and stuns it for 1 turn before jumping to a nearby target (unless fully resisted). It can jump up to 4 times, but the damage decreases by 20% of the original amount with each jump. It can strike the same target multiple times, but it needs at least two targets to jump between. Only the primary target is stunned.
Action Points: 30
Psi: 35
Range: 8.0

Electrokinesis damage scales with effective Psychokinesis skill. The maximum distance between jumps is roughly 5 tiles. Can be invoked through a fence or a gate.

Effective skill Damage
0 Electricity: 8-9
30 Electricity: 12-22
50 Electricity: 16-32
100 Electricity: 23-54
150 Electricity: 30-76
200 Electricity: 38-99
250 Electricity: 46-122
300 Electricity: 53-144

Trainers

Related feats and items