Difference between revisions of "Bullet Time"

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(1.1.3.0 changes - Added)
 
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'''Bullet Time''' is a feat a special ability and a status effect.
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'''Bullet Time''' is a feat, a special ability and a status effect.
 
== Feat ==
 
== Feat ==
 
{{Feat Infobox
 
{{Feat Infobox
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| description  = When activated, reduces action point cost of firing firearm pistols by 30% until the end of the turn.
 
| description  = When activated, reduces action point cost of firing firearm pistols by 30% until the end of the turn.
  
Cannot reduce the action point cost below the hard minimum
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Cannot reduce the action point cost below the hard minimum.
  
 
Cooldown: 10 turns
 
Cooldown: 10 turns
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}}
 
}}
  
The final reduced Action Point cost cant go bellow 4.
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The final reduced Action Point cost can't go below 4.
  
 
{{clear}}
 
{{clear}}
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== History ==
 
== History ==
Underrail
 
 
* [[1.1.3.0]] - feat introduced
 
* [[1.1.3.0]] - feat introduced
  
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[[Category:Abilities]]
 
[[Category:Abilities]]
 
[[Category:Guns feats]]
 
[[Category:Guns feats]]
[[Category:Bugs]]
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[[Category:Dexterity feats]]

Revision as of 04:29, 31 January 2022

Bullet Time is a feat, a special ability and a status effect.

Feat

Bullet Time feat icon Bullet Time
When activated, reduces action point cost of firing firearm pistols by 30% until the end of the turn.

Cannot reduce the action point cost below the hard minimum.

Cooldown: 10 turns



Requirements

The final reduced Action Point cost can't go below 4.

Ability

Bullet time icon

Bullet time
When activated, reduces action point cost of firing firearm pistols by 30% until the end of the turn.
Cooldown: 10 turns


Specializations

  • Bullet Time (5 levels) — Further reduces action point cost by 4% (additive) for each specialization point.

History