Difference between revisions of "Psychokinetic Chain"
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| image = psychokinetic Chain.png | | image = psychokinetic Chain.png | ||
| description = This character is linked into a psychokinetic chain so 15% of all direct mechanical and electrical damage taken will be transferred to the next link in the chain, up to maximum of 15 damage per single tranfer. | | description = This character is linked into a psychokinetic chain so 15% of all direct mechanical and electrical damage taken will be transferred to the next link in the chain, up to maximum of 15 damage per single tranfer. | ||
− | | duration = | + | | duration = 3 turns |
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Revision as of 15:53, 2 July 2021
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Psychokinetic Chain | |
Psychokinesis (60 skill required) | |
Links up to 3 enemies into psychokinetic chain which transfers 15% of all mechanical and electrical damage down the chain to the next link as mechanical damage that bypasses energy shields. Maximum total damage transferred from link to link is 15. The chain lasts 3 turns or until broken. | |
Action Points: 10 | |
Psi: 35 | |
Range: 6 | |
Cooldown: 12 turns |
Psychokinetic Chain is a Psychokinesis psi ability the player can learn from a Psionic Mentor.
Status Effect
Psychokinetic Chain Link | |
This character is linked into a psychokinetic chain so 15% of all direct mechanical and electrical damage taken will be transferred to the next link in the chain, up to maximum of 15 damage per single tranfer. | |
Duration: 3 turns |
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