Difference between revisions of "Supersoldier Drug"
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== Locations == | == Locations == | ||
+ | * The Master Demolitionist sledger has one dose. | ||
* [[Dead Gangster]] random event: two doses carried by [[Dandy Jack]] | * [[Dead Gangster]] random event: two doses carried by [[Dandy Jack]] | ||
* [[Ladelman]] sells two if the player has access to his special merchandise. Requires either a [[Mercantile]] check (100 effective skill required) or gaining access to the Black Sea expedition by being Invictus. | * [[Ladelman]] sells two if the player has access to his special merchandise. Requires either a [[Mercantile]] check (100 effective skill required) or gaining access to the Black Sea expedition by being Invictus. |
Revision as of 01:25, 27 July 2022
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Harder better faster... | |||
Use: Increases strength, dexterity, agility, constitution, and perception by 2 and all combat skills by 20%. (AP: 10; Cooldown: 8 turns) | |||
Weight: 0.10 | |||
Value: 1750
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Supersoldier Drug is a very powerful combat drug.
Effect
Supersoldier Drug | |
strength, dexterity, agility, constitution, and perception increased by 2. All combat skills increased by 20%. | |
Duration: 4 turns (20 seconds) |
Lasts 4 turns. No known side effects.
Crafting
This item can be crafted with Blueprint: Supersoldier Drug.
Locations
- The Master Demolitionist sledger has one dose.
- Dead Gangster random event: two doses carried by Dandy Jack
- Ladelman sells two if the player has access to his special merchandise. Requires either a Mercantile check (100 effective skill required) or gaining access to the Black Sea expedition by being Invictus.
- Small chance to obtain one dose from crevice in Siphoner Pools (Black Sea)
- One dose can be found in Captain Grim's safe.
- Up to three can be acquired in the Nexus of Technology from a medicine synthesis unit.
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