Difference between revisions of "Sap"
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(1.2.0.16 update) |
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== History == | == History == | ||
| + | * [[1.2.0.16]] - Sap will now properly work on targets that are immune to bleeding or poison | ||
* [[1.2.0.15]] - feat introduced | * [[1.2.0.15]] - feat introduced | ||
Latest revision as of 13:02, 21 May 2024
Sap is a feat and a special attack.
Feat
Ability
| Sap | |
| Perform a special crowbar attack from behind the target that bypasses all resistances and shields and incapacitates the target for up to 5 turns. You must either be hidden from your target through stealth or the target needs to be incapacitated. Only works on humanoids. | |
| Action Points: Active weapon's AP cost | |
| Cooldown: 6 turns | |
The duration of incapacitation depends on the target's resolve.
Specializations
- Sap: Cooldown (3 levels) — Reduces cooldown by 1 turn for each specialization point.
- Sap: Damage (5 levels) — Further increases the bonus damage by 3% for each specialization point.
- Sap: Duration (3 levels) — Increases maximum duration of the incapacitation by 1 turn for each specialization point.
History
- 1.2.0.16 - Sap will now properly work on targets that are immune to bleeding or poison
- 1.2.0.15 - feat introduced
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