Difference between revisions of "EMP Mine"

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{{infobox item
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{{Tabbed infobox
| image      = Items_explosives_emp_mine.png
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| tab1 = EMP Mine
| itemquality = high
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| tab2 =  
| name        = EMP Mine
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| tab3 =  
| type        = Trap
 
| description = This mine discharges powerful electromagnetic pulse when triggered, damaging and disabling electronic equipment.
 
| whitestats  = Required skill: 25
 
Detection difficulty: 100%
 
| greenstats  = Use: Place an EMP mine on targeted spot. When triggered all automatons caught in the blast take 30-45 electricity damage (this damage bypasses resistances and shields) and are stunned for 2 turns. All other targets have their electronic equipment immediately drained of all energy and receive electrical damage equal to 50% of energy drained.
 
(Cooldown: 10s)
 
| whitestats2 = Cannot be used in combat
 
| weight      = 2,00
 
| value      = 600
 
| datafile    = Traps\EmpMine1.item
 
 
}}
 
}}
  
[[EMP Mine]]s are excellent against robots, like [[EMP Grenade]]s.
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'''EMP Mines''' are excellent against robots, like [[EMP Grenade]]s.
  
 
== Crafting ==
 
== Crafting ==
[[{{PAGENAME}}]] can be crafted with [[Blueprint: EMP Mine]].
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EMP Mines can be crafted with [[Blueprint: EMP Mine]].
  
 
== Other info ==
 
== Other info ==

Revision as of 19:16, 26 March 2015

EMP Mine.png
EMP Mine
Trap
This mine discharges powerful electromagnetic pulse when triggered, damaging and disabling electronic equipment.
Required skill: 25
Detection difficulty: 100%
Use: Place an EMP mine on targeted spot. When triggered all automatons caught in the blast take 30-45 electricity damage (this damage bypasses resistances and shields) and are stunned for 2 turns. All other targets have their electronic equipment immediately drained of all energy and receive electrical damage equal to 50% of energy drained.
(Cooldown: 10s)
Cannot be used in combat
Weight: 2.00
Value: 600
v · d · e

EMP Mines are excellent against robots, like EMP Grenades.

Crafting

EMP Mines can be crafted with Blueprint: EMP Mine.

Other info

Stackable: Yes (10)