Difference between revisions of "Implosion"
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| description = Deals mechanical damage equal to 35%{{verify}} of target's current health. This attack bypasses damage thresholds and shields, but cannot critically hit. | | description = Deals mechanical damage equal to 35%{{verify}} of target's current health. This attack bypasses damage thresholds and shields, but cannot critically hit. | ||
| apcost = 30 | | apcost = 30 | ||
− | | psicost = | + | | psicost = 50 |
| range = 5.0 | | range = 5.0 | ||
| cooldown = 5 turn | | cooldown = 5 turn |
Revision as of 11:54, 22 December 2015
Implosion | |
Psychokinesis (55 skill required) | |
Deals mechanical damage equal to 35%Verify of target's current health. This attack bypasses damage thresholds and shields, but cannot critically hit. | |
Action Points: 30 | |
Psi: 50 | |
Range: 5.0 | |
Cooldown: 5 turn |
Implosion is a Psychokinesis psi ability added in version 0.2.0.1.
The Implosion deals percentage damage equal to the target's current health and bypasses thresholds and shield, but can not critically hit.
Its damage scales with your effective Psychokinesis skill, shown here at minimal required skill.
Trainers
Related feats
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