Difference between revisions of "Implosion"
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− | '''Implosion''' is a Psychokinesis psi ability added in version [[0.2.0.1]]. | + | '''Implosion''' is a [[Psychokinesis]] psi ability added in version [[0.2.0.1]]. |
− | The Implosion deals percentage damage equal to the target's current health and bypasses thresholds and shield, but can not critically hit. | + | The '''Implosion''' deals percentage damage equal to the target's current health and bypasses thresholds and shield, but can not critically hit. |
− | Its damage scales with your effective Psychokinesis skill, shown here at minimal required skill. | + | Its damage scales with your effective [[Psychokinesis]] skill, shown here at minimal required skill. |
+ | |||
+ | [[Telekinetic Proxy]] will mimic this psi ability ''(cause it to strike twice)'' if the target is within the proxy's radius. | ||
== Trainers == | == Trainers == |
Revision as of 05:22, 19 March 2016
Implosion | |
Psychokinesis (70 skill required) | |
Deals mechanical damage equal to 35%Verify of target's current health. This attack bypasses damage thresholds and shields, but cannot critically hit. | |
Action Points: 30 | |
Psi: 50 | |
Range: 5.0 | |
Cooldown: 5 turn |
Implosion is a Psychokinesis psi ability added in version 0.2.0.1.
The Implosion deals percentage damage equal to the target's current health and bypasses thresholds and shield, but can not critically hit.
Its damage scales with your effective Psychokinesis skill, shown here at minimal required skill.
Telekinetic Proxy will mimic this psi ability (cause it to strike twice) if the target is within the proxy's radius.
Trainers
Related feats
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