Difference between revisions of "Tchort Goo Spray"

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(Created page with "right|thumb|250px|Tchortling Sower after unleashing hell. '''Tchort Goo Spray''' is a special attack used by [[Tchortling Sower|Tchortling Sower...")
 
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[[File:Tchort_Goo_Spray.png|right|thumb|250px|Tchortling Sower after unleashing hell.]]
 
[[File:Tchort_Goo_Spray.png|right|thumb|250px|Tchortling Sower after unleashing hell.]]
  
'''Tchort Goo Spray''' is a special attack used by [[Tchortling Sower|Tchortling Sowers]]. The attack has several effects. It hits five time, each hit dealing 15-25 {{acid}} damage. Similarly to [[Acid Spray]] this attack will ignore shields. The attack additionally also covers a 3x3 tile area with an acid puddle that deals {{bio}} damage. On any of these tiles there is a chance that a [[Tumor]] will spawn and grow into a [[Tentacle (Sower)|Tentacle]], for a total of 8 tumors, potentially trapping the player inside.
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'''Tchort Goo Spray''' is a special attack used by [[Tchortling Sower|Tchortling Sowers]]. The attack has several effects. It hits five time, each hit dealing {{acid|15-25|prefix}} damage. Similarly to [[Acid Spray]] this attack will ignore shields. The attack additionally also covers a 3x3 tile area with an acid puddle that deals {{bio}} damage. On any of these tiles there is a chance that a [[Tumor]] will spawn and grow into a [[Tentacle (Sower)|Tentacle]], for a total of 8 tumors, potentially trapping the player inside.
  
 
This ability has a range of 8 and a cooldown of 2 turns.
 
This ability has a range of 8 and a cooldown of 2 turns.

Latest revision as of 18:34, 14 October 2017

Tchortling Sower after unleashing hell.

Tchort Goo Spray is a special attack used by Tchortling Sowers. The attack has several effects. It hits five time, each hit dealing 15-25 Acid damage. Similarly to Acid Spray this attack will ignore shields. The attack additionally also covers a 3x3 tile area with an acid puddle that deals Bio damage. On any of these tiles there is a chance that a Tumor will spawn and grow into a Tentacle, for a total of 8 tumors, potentially trapping the player inside.

This ability has a range of 8 and a cooldown of 2 turns.