Difference between revisions of "Cryostasis"
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{{Ability Infobox | {{Ability Infobox | ||
| image = Cryostasis.png | | image = Cryostasis.png | ||
− | | | + | | nature = malicious |
| name = Cryostasis | | name = Cryostasis | ||
| school = Metathermics | | school = Metathermics |
Revision as of 07:54, 31 July 2018
Cryostasis | |
Metathermics (35 skill required) | |
Suspends the target in cryostasis for 2 turns plus an additional turn per Chill effect currently on the target. Any damage will undo cryostasis.
The effect can be lessened or mitigated through cold resistance. | |
Action Points: 10 | |
Psi: 65 | |
Range: 6.0 | |
Cooldown: 8 turns |
Cryostasis is a good control ability when used with Cryokinesis. Chill stacks up to 3 times, allowing this ability to freeze its target for up to 5 turns. (Up to 6 turns with Cryogenic Induction)
Chance to resist the freezing effect is based on target's cold resistance. Metathermics skill does not affect it.
Trainers
- Quinton in South Gate Station (Note: Quinton's quest rewards you with a free psi ability)
Related feats
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