Difference between revisions of "Yell"
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(Added specialization numbers.) |
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== Specializations == | == Specializations == | ||
{{Specialization | {{Specialization | ||
− | | name = | + | | name = Yell |
− | | max = | + | | max = 3 |
− | | text = Increases the skill reduction percentage by { | + | | text = Increases the skill reduction percentage by {5}% for each specialization point. |
}} | }} | ||
Revision as of 06:38, 17 July 2019
Yell is a feat and an ability.
Feat
Yell | |
You can issue an intimidating shout in an attempt to reduce combat readiness of surrounding enemies. All affected enemies have their offensive skills reduced by an amount equal to 35% of your intimidation skill for 3 turns. Cooldown: 10 turns. | |
Requirements
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History
- 0.1.8.0 - reduces enemy offensive skills by 35% of your intimidation skill (up from 25%)
- 0.1.5.0 - feat introduced
Ability
Yell | |
You issue an intimidating shout in an attempt to reduce combat readiness of surrounding enemies. All affected enemies have their combat skills reduced by intimidation*0.35 for 3 turns. | |
Radius: 8 | |
Cooldown: 10 turns |
Causes Intimidated debuff. Mutants use similar Intimidate ability.
Specializations
- Yell (3 levels) — Increases the skill reduction percentage by {5}% for each specialization point.
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