Difference between revisions of "Lurker Base"
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It is the base of the [[Lurkers|Lurker]] bandits. | It is the base of the [[Lurkers|Lurker]] bandits. | ||
− | It has several entrances. The shortest one to enter it (and | + | It has several entrances. The shortest one to enter it (and immediately find the [[Psionic Mentor: Electrokinetic Imprint]]) is the following: |
* Start in [[Blaine]]'s zone and take the north exit (the eastern one of the two). | * Start in [[Blaine]]'s zone and take the north exit (the eastern one of the two). | ||
* Use [[TNT Charge]] or [[Jackhammer]] to get past the stone and take the eastern one of the two north exits again. | * Use [[TNT Charge]] or [[Jackhammer]] to get past the stone and take the eastern one of the two north exits again. |
Revision as of 14:00, 19 August 2019
Lurker Base | |||||
Location information | |||||
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Music | Cornered | ||||
Located in | Under-passages | ||||
Areas | Base Prison | ||||
Connections | Under-passages | ||||
NPCs | Lurker Butcher | ||||
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Lurker Base is a location in the Under-passages.
Description
- This section needs expansion.
It is the base of the Lurker bandits. It has several entrances. The shortest one to enter it (and immediately find the Psionic Mentor: Electrokinetic Imprint) is the following:
- Start in Blaine's zone and take the north exit (the eastern one of the two).
- Use TNT Charge or Jackhammer to get past the stone and take the eastern one of the two north exits again.
- Continue the linear way to the east to enter the Lurker Base.
Enemies
Quests
- Lurker escape (Free Drones questline): The captive drones are held in the lurker prison.
Map Gallery
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