Difference between revisions of "Lurker Base"

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m (typo)
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{{expand section}}
 
{{expand section}}
 
It is the base of the [[Lurkers|Lurker]] bandits.
 
It is the base of the [[Lurkers|Lurker]] bandits.
It has several entrances. The shortest one to enter it (and immeadiatelly find the [[Psionic Mentor: Electrokinetic Imprint]]) is the following:
+
It has several entrances. The shortest one to enter it (and immediately find the [[Psionic Mentor: Electrokinetic Imprint]]) is the following:
 
* Start in [[Blaine]]'s zone and take the north exit (the eastern one of the two).
 
* Start in [[Blaine]]'s zone and take the north exit (the eastern one of the two).
 
* Use [[TNT Charge]] or [[Jackhammer]] to get past the stone and take the eastern one of the two north exits again.
 
* Use [[TNT Charge]] or [[Jackhammer]] to get past the stone and take the eastern one of the two north exits again.

Revision as of 14:00, 19 August 2019

Lurker BaseUncontrolled zone

Lup-a8.png
Location information
Music Cornered
Located in Under-passages
Areas Base
Prison
Connections Under-passages
NPCs Lurker Butcher
Technical
Map file(s) lup-a8
lup-a8Prison

Lurker Base is a location in the Under-passages.

Description

This section needs expansion.

It is the base of the Lurker bandits. It has several entrances. The shortest one to enter it (and immediately find the Psionic Mentor: Electrokinetic Imprint) is the following:

  • Start in Blaine's zone and take the north exit (the eastern one of the two).
  • Use TNT Charge or Jackhammer to get past the stone and take the eastern one of the two north exits again.
  • Continue the linear way to the east to enter the Lurker Base.

Enemies

Quests

  • Lurker escape (Free Drones questline): The captive drones are held in the lurker prison.

Map Gallery