Difference between revisions of "Port Zenith"
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== Description == | == Description == | ||
Port Zenith is a harbour warehouse area controlled by [[Protectorate]] west from the main docks of Core City. It appears more clean than the main docks and is constantly under heavy guard with no visitors allowed. The player may [[steal shield emitter shipment]] from the warehouses for Gorsky. A [[Port Zenith Security Pass - Bob Smith|Port Zenith Security Pass]] can be stolen or looted from [[Bob Smith]] in order to try to infiltrate the port. | Port Zenith is a harbour warehouse area controlled by [[Protectorate]] west from the main docks of Core City. It appears more clean than the main docks and is constantly under heavy guard with no visitors allowed. The player may [[steal shield emitter shipment]] from the warehouses for Gorsky. A [[Port Zenith Security Pass - Bob Smith|Port Zenith Security Pass]] can be stolen or looted from [[Bob Smith]] in order to try to infiltrate the port. | ||
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+ | With the addition of the Expedition DLC another area of the warehouse became available to the north-west, through the previously closed shutters. | ||
== NPCs == | == NPCs == |
Revision as of 13:11, 1 October 2019
Port Zenith | |||||
Location information | |||||
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Music | Open Box | ||||
Located in | Core City | ||||
Areas | Warehouses Underground | ||||
Connections | Core City Docks | ||||
NPCs | Protectorate Commander, Protectorate Heavy Gunner, Protectorate Sentinel, Protectorate Shock Trooper, Supervisor, Worker | ||||
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Port Zenith is a port in Core City Docks.
Description
Port Zenith is a harbour warehouse area controlled by Protectorate west from the main docks of Core City. It appears more clean than the main docks and is constantly under heavy guard with no visitors allowed. The player may steal shield emitter shipment from the warehouses for Gorsky. A Port Zenith Security Pass can be stolen or looted from Bob Smith in order to try to infiltrate the port.
With the addition of the Expedition DLC another area of the warehouse became available to the north-west, through the previously closed shutters.
NPCs
- Bob Smith (hung-over, in the Hardcore City Bar)
- Private Lloyd (outside in the docks, guarding the main entrance)
- Protectorate Commander
- Protectorate Heavy Gunners
- Protectorate Sentinel
- Protectorate Shock Trooper
- Supervisor
- Workers
Quests
- Rob Protectorate warehouse: Gorsky wants you to steal a shield emitter shipment from the Protectorate.
Map Gallery
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