Difference between revisions of "Execute"
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| text = Reduces cooldown by 1 turn for each specialization point. | | text = Reduces cooldown by 1 turn for each specialization point. | ||
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+ | == History == | ||
+ | Underrail Beta | ||
+ | * [[0.2.0.0]] - no longer works with pistols that deal their primary damage to multiple targets ([[Electroshock Pistol]]) | ||
+ | |||
+ | Underrail Alpha | ||
+ | * [[0.1.14.0]] - guns requirement increased from 35 to 70 | ||
+ | * [[0.1.4.0]] - feat introduced | ||
Revision as of 00:33, 5 November 2019
Execute is a feat and a special attack.
Feat
Execute | |
Grants you a special close range attack with the pistol that deals 250% weapon damage against stunned and incapacitated targets. Does not work with pistols that deal their primary damage to multiple targets. Cooldown: 5 turns. | |
Requirements
|
Ability
Execute | |
Special close range attack with the pistol that deals 250% weapon damage against stunned and incapacitated targets. | |
Action Points: Active weapon's AP cost + 5 | |
Range: 2.5 | |
Cooldown: 5 turns |
Specializations
- Damage (10 levels) — Further increases the damage modifier by 10% for each specialization point.
- Cooldown (2 levels) — Reduces cooldown by 1 turn for each specialization point.
History
Underrail Beta
- 0.2.0.0 - no longer works with pistols that deal their primary damage to multiple targets (Electroshock Pistol)
Underrail Alpha
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