Difference between revisions of "Water Treatment Facility"
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== Description == | == Description == | ||
− | A fairly large and complex two-floor random dungeon that's always in the same place | + | A fairly large and complex two-floor random dungeon that's always in the same place, [[Lower Caves#Junkyard tunnels|the tunnels between Mushroom Cove and Junkyard]], if it appears. Also has a random quest taking place inside it, [[Mushroom Cove scavenger]]. |
+ | [[Master Keycard (Water Treatment Plant)|Master Keycard]] unlocking all electronically locked doors can be found in the surveillance room on the east side of the dungeon. [[Master Key (Water Treatment Plant)|Master Key]] for mechanical locks can be found on shelves inside the power room, and the dungeon's random boss carries a duplicate of this key. A locker in the boss room contains [[Loaded Dice]] oddity and [[Gold Ring (Water Treatment Plant)|Gold Ring with JR engraving]]. | ||
+ | |||
+ | One of the doors on the lower floor leading to the boss room is stuck and requires 9 [[Strength]] to force open, but there are other routes around it. The dungeon also has a number of [[Perception]] checks that reveal: a secret crawlspace, a hidden opening, a medical kit, a plasma cell, a box of shotgun shells, a box of bullets. | ||
+ | |||
+ | === Random factors === | ||
This dungeon has six random presets that significantly influence how it plays. The boss room is in northeast corner of the lower floor. | This dungeon has six random presets that significantly influence how it plays. The boss room is in northeast corner of the lower floor. | ||
{{Water Treatment Facility random presets}} | {{Water Treatment Facility random presets}} | ||
− | Smaller random factors include presence of walkway in southeast part of the upper level, location of | + | Smaller random factors include presence of walkway in southeast part of the upper level, location of [[Power Room Key (Water Treatment Plant)|Power Room Key]] (water control or pump room), location of the entrance ladder (NE, W, SW) and gender of the mushroom cove scavenger corpse in SGS surgery room. |
== Quests == | == Quests == |
Revision as of 09:30, 9 January 2020
Water Treatment Facility | |||||
Random dungeon information | |||||
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Music | Cornered | ||||
Located in | Junkyard tunnels | ||||
Areas | Upper floor Lower floor | ||||
Connections (Random) |
Potential exits: Ladder (NE) Ladder (W) Ladder (SW) | ||||
NPCs | Varies | ||||
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Water Treatment Facility is a random dungeon.
Description
A fairly large and complex two-floor random dungeon that's always in the same place, the tunnels between Mushroom Cove and Junkyard, if it appears. Also has a random quest taking place inside it, Mushroom Cove scavenger.
Master Keycard unlocking all electronically locked doors can be found in the surveillance room on the east side of the dungeon. Master Key for mechanical locks can be found on shelves inside the power room, and the dungeon's random boss carries a duplicate of this key. A locker in the boss room contains Loaded Dice oddity and Gold Ring with JR engraving.
One of the doors on the lower floor leading to the boss room is stuck and requires 9 Strength to force open, but there are other routes around it. The dungeon also has a number of Perception checks that reveal: a secret crawlspace, a hidden opening, a medical kit, a plasma cell, a box of shotgun shells, a box of bullets.
Random factors
This dungeon has six random presets that significantly influence how it plays. The boss room is in northeast corner of the lower floor.
Type | Boss | Enemies and other dangers | Scavenger injury |
---|---|---|---|
Psi | Mr. Dom with two mind controlled slaves fighting | Slaves (who become neutral once Mr. Dom is killed), Cryogas | Skull showing through skin |
Dogs | Shroomseed | Dogs, Pit Bulls E, Doberman E, Slick, Bear Traps | Animal bites all over |
Mutie | Dr. Oddloathe and Successful Experiment | Failed Experiments, Muttie, Overgrown Experiment, Toxic Gas, Acid Blob Traps | Green Pustules And Mutations |
Bots | The Botsmith with Plasma SentryHD | Small Sentry Bots, Sentry Bots, Kamikaze Bots | Bullet wounds all over the body |
Edison | Professor Edison with Auto-Turret | Electrified floors, Frag Mines, HE Mines, Auto-Turrets | Burns on hands, feet, and knees |
Fire | Alev with two Acolytes | Acolytes, Propane tanks | Severe burns all over |
Smaller random factors include presence of walkway in southeast part of the upper level, location of Power Room Key (water control or pump room), location of the entrance ladder (NE, W, SW) and gender of the mushroom cove scavenger corpse in SGS surgery room.
Quests
Possible locations
This random dungeon can only appear in junkyard tunnels.
The following entrance fragments can lead into this dungeon.
- Lower Caves, Junkyard tunnels 1 and 4 (Water Treatment Facility entrance)
Map Gallery
Note that parts of random dungeon layout are different each time it appears. This is just an example.
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