Difference between revisions of "Depot A west"
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** It contains the [[Armadillo Class Drill Rotor Circuit Board]] for the quest [[Find the drill parts]] | ** It contains the [[Armadillo Class Drill Rotor Circuit Board]] for the quest [[Find the drill parts]] | ||
** It contains the [[Strange Wrist Computer]] oddity, 3 XP | ** It contains the [[Strange Wrist Computer]] oddity, 3 XP | ||
+ | * The fence to the south can be opened with 95 [[Lockpicking]] or with the [[Old Key (Old Junkyard)]] | ||
+ | * The house behind the fence, in the SW corner: | ||
+ | ** Can also be opened with 95 [[Lockpicking]] or with the [[Old Key (Old Junkyard)]] | ||
+ | ** Is inhabited by [[Wyatt]], who can explain why there are mutated creatures in the Depot | ||
+ | ** The locker in the NE room contains a [[Painted Welding Helmet]] oddity, 1 XP | ||
+ | ** The footlocker can be opened with 75 [[Lockpicking]] or with the [[Old Key (Old Junkyard)]]. It contains some weapons. | ||
+ | ** The shelves have food and medicine | ||
== NPC == | == NPC == | ||
− | * | + | * [[Wyatt]] |
+ | * [[Dog]]s | ||
== Map Gallery == | == Map Gallery == |
Revision as of 08:12, 19 January 2020
Depot A west | |||||
The original junkyard. Now a dangerous place overrun by mutants.
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Zone information | |||||
Music | Cornered | ||||
Located in | Junkyard | ||||
Areas | Depot A west | ||||
Connections | Depot A north Lower Depot A west | ||||
NPCs | |||||
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Depot A west is an area part of Depot A, a dungeon in Junkyard.
Description
- There are multiple Frag Mines and HE Mines in the area that can be disarmed with 65 Traps (or less?)
- In the central courtyard, on the west wall is a barrel:
- It contains the Armadillo Class Drill Rotor Circuit Board for the quest Find the drill parts
- It contains the Strange Wrist Computer oddity, 3 XP
- The fence to the south can be opened with 95 Lockpicking or with the Old Key (Old Junkyard)
- The house behind the fence, in the SW corner:
- Can also be opened with 95 Lockpicking or with the Old Key (Old Junkyard)
- Is inhabited by Wyatt, who can explain why there are mutated creatures in the Depot
- The locker in the NE room contains a Painted Welding Helmet oddity, 1 XP
- The footlocker can be opened with 75 Lockpicking or with the Old Key (Old Junkyard). It contains some weapons.
- The shelves have food and medicine
NPC
Map Gallery
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