Difference between revisions of "Core City Underground"
Jump to navigation
Jump to search
Line 6: | Line 6: | ||
| music = TenseCaves.ogg | | music = TenseCaves.ogg | ||
| world = [[Core City]] | | world = [[Core City]] | ||
− | | areas = Leaking pipes<br>Spider caves<br>Warehouse basement | + | | areas = Leaking pipes<br>Spider caves<br>Warehouse basement |
| exits = [[Core City Sewers]]<br>[[Coretech warehouse]] | | exits = [[Core City Sewers]]<br>[[Coretech warehouse]] | ||
| npcs = none | | npcs = none | ||
Line 15: | Line 15: | ||
== Description == | == Description == | ||
− | First area of the caves has some pipeworks leaking green mutagen and shacks inhabited by [[Mutant]]s, just like the ones encountered in [[Depot A]]. Going deeper east into the caves leads into a large cave filled with spiderwebs and [[Coil Spider]]s waiting for prey to walk into their webs. Deepest part of the cave ends in the lower level of Coretech | + | First area of the caves has some pipeworks leaking green mutagen and shacks inhabited by [[Mutant]]s, just like the ones encountered in [[Depot A]]. Going deeper east into the caves leads into a large cave filled with spiderwebs and [[Coil Spider]]s waiting for prey to walk into their webs. Deepest part of the cave ends in the lower level of [[Coretech warehouse]], just below [[Core City Lower Level]]. |
=== Leaking pipes === | === Leaking pipes === | ||
Line 29: | Line 29: | ||
=== Spider caves === | === Spider caves === | ||
* The western exit leads to area '''Leaking pipes''' | * The western exit leads to area '''Leaking pipes''' | ||
− | * The area has a few [[Coil Spider]]s | + | * The eastern exit leads to area '''Warehouse basement''' |
+ | * The area has a few [[Coil Spider]]s | ||
+ | * The area has some [[Electric web trap]]s | ||
− | == | + | === Warehouse basement === |
− | * | + | * The western exit leads to area '''Spider caves''' |
+ | * The area has a few [[Coil Spider]]s and [[Greater Coil Spider]]s | ||
+ | * The area has some [[Electric web trap]]s | ||
+ | * The dead man caught in webs in the center carries an [[Insect Repellent]] oddity, 3 XP | ||
+ | * The NE room: | ||
+ | ** Has a roaming [[Plasma Sentry]] guarding the room | ||
+ | ** Has a ladder leading to [[Coretech warehouse]] SW office room | ||
+ | ** Has a computer console that can disable security systems in the warehouse (with 60 [[Hacking]] or using [[Warehouse Security Card (Core City)]]). This is needed for quest [[Warehouse (JKK)]] | ||
== Quests == | == Quests == | ||
Line 39: | Line 48: | ||
== Map Gallery == | == Map Gallery == | ||
<gallery widths=200px heights=127px> | <gallery widths=200px heights=127px> | ||
− | |||
cc_whu1.png | Leaking pipes | cc_whu1.png | Leaking pipes | ||
cc_whu2.png | Spider caves | cc_whu2.png | Spider caves | ||
cc_whu3.png | Warehouse basement | cc_whu3.png | Warehouse basement | ||
− | |||
</gallery> | </gallery> | ||
Latest revision as of 09:19, 12 March 2020
Core City Underground | |||||
Location information | |||||
---|---|---|---|---|---|
Music | Subterranon | ||||
Located in | Core City | ||||
Areas | Leaking pipes Spider caves Warehouse basement | ||||
Connections | Core City Sewers Coretech warehouse | ||||
NPCs | none | ||||
|
Core City Underground is a natural cave area accessible from west Core City Sewers after the warehouse events in Core City.
Description
First area of the caves has some pipeworks leaking green mutagen and shacks inhabited by Mutants, just like the ones encountered in Depot A. Going deeper east into the caves leads into a large cave filled with spiderwebs and Coil Spiders waiting for prey to walk into their webs. Deepest part of the cave ends in the lower level of Coretech warehouse, just below Core City Lower Level.
Leaking pipes
- The western exit leads to Core City Sewers, area Sewers west, cave entrance
- The eastern exit leads to area Spider caves
- Has several roaming Mutants, Mutated Dogs and Hunchback Mutants
- Many pipes in the area are leaking gas that causes bio damage and gives the Contaminated status
- A barrel outside the central shed contains an Empty Mutagen Container oddity, 2 XP
- There's a respawning Cave Ear in the SE corner
- On the north wall, a locked box (80 Hacking needed) contains several Medium Frequency Shield Modulator components
- On the west wall is a locked box (75 Hacking needed) containing some crafting components
Spider caves
- The western exit leads to area Leaking pipes
- The eastern exit leads to area Warehouse basement
- The area has a few Coil Spiders
- The area has some Electric web traps
Warehouse basement
- The western exit leads to area Spider caves
- The area has a few Coil Spiders and Greater Coil Spiders
- The area has some Electric web traps
- The dead man caught in webs in the center carries an Insect Repellent oddity, 3 XP
- The NE room:
- Has a roaming Plasma Sentry guarding the room
- Has a ladder leading to Coretech warehouse SW office room
- Has a computer console that can disable security systems in the warehouse (with 60 Hacking or using Warehouse Security Card (Core City)). This is needed for quest Warehouse (JKK)
Quests
- Warehouse (JKK): the warehouse events from JKK point of view take you underneath the warehouse
Map Gallery
|