Difference between revisions of "Rapid Fire"

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(I got an instance where ap cost got rounded down.)
 
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Works with firearm pistols, SMGs and assault rifles. Does not work with chemical and energy weapons. The action point cost gets rounded up.
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Works with firearm pistols, SMGs and assault rifles. Does not work with chemical and energy weapons.
  
 
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Latest revision as of 06:23, 9 December 2023

Rapid Fire is a feat and a special attack.

Feat

Rapid Fire feat icon Rapid Fire
Grants you the ability to rapidly fire 3 bullets from firearm pistols, SMGs, and assault rifles at reduced precision for 150% action point cost of a regular attack.


Requirements

Works with firearm pistols, SMGs and assault rifles. Does not work with chemical and energy weapons.

Ability

Rapid Fire icon

Rapid Fire
Rapidly fires 3 bullets with reduced precision.
Action Points: 150% of active weapon's AP cost
Range: Active weapon's range
Cooldown: 2 turns

It is possible to get maximum chance to hit even with the reduced precision, but only at short ranges. Precision drops as range increases, but not quite as rapidly as with Point Shot.

Bugs

Starting combat from real-time mode with Rapid Fire will fire only one shot. This is a known issue that's not easily fixable. As a workaround, start turn-based combat mode Enter first.[1]

Specializations

  • Rapid Fire (3 levels) — Reduces the action point cost modifier by 5% for each specialization point.

History

Underrail 1.0

Underrail Alpha