Foundry
Foundry | |||||
Urban area information | |||||
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Music | Machinationalized | ||||
Located in | Lower Underrail | ||||
Areas | railyard, main street, west Foundry, residential, rooftops, slums, tunnel, bunker, furnaces, Gloria Foundry Prison Foundry mines, Crystal Cave | ||||
Connections | Lower Underrail (south) Foundry mines (northeast) Foundry Prison Fast travel: | ||||
NPCs | Mayor, Chief, Dan, Bernard, Leonie, Barkeeper, Kevin, Bryan, Estelle, Doc, Bobby, West, Messer, Nicolas, Olivia, Everard | ||||
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Foundry is the industrial heart of Lower Underrail.
Description
Foundry is famous and widely respected for its strong heavy industry. It has the only working metallurgical facility in the entire South Underrail. It produces all manner of metal components, including weapon and automaton parts. It's particularly famed for its TiChrome alloy. It covers the entire South Underrail market with these and also exports heavily to northern regions.
Foundry also ranks as the safest of all places in South Underrail, and perhaps the entire Underrail when it comes to outside threats. This is due to the station being heavily fortified and their guards highly trained, well equipped, and numerous. Their troops are also battle-hardened due to their frequent skirmishes with their hated enemies, the Ironheads. Foundry's justice system is also one of the more civilized ones in the relatively wild South Underrail.
Citizens of Foundry are quite wealthy in comparison to other Southerners and enjoy certain social benefits rarely seen in other places, such as life insurance, free health-care and pensions. Despite all this, Foundry is not a good place to live. The pollution levels are off the charts and working conditions are quite hazardous. People die regularly from cancer, heavy metal poisoning, and workplace mishaps.
It's ruled by the democratically elected Mayor who manages station internal affairs along with independently elected Chief of Security. They adopted isolationist political philosophy where they do not meddle in affairs of others or take part in inter-station events, but also reject all attempts by other stations to influence them. They do not hide their distrust of the Protectorate, but are willing to do business with them just as much as with any other station.
Areas
Foundry railyard
This is where you arrive by train.
- Leonie — metal store
Central Foundry
The main street of the town. Most shops and services are located in here.
- Barkeeper
- Kevin — weapons store
- Bryan Honest — mechanical component store
- Estelle Stevenson — pharmacist
- Doctor Stevenson — doctor
- Bobby Bass — general store
West Foundry
West of the main street. A couple more shops, some residential buildings and the town hall are located here.
- Martin Marshall — mayor
- Chief Banner — Chief of Foundry Guard
- Dan Forte — Gorsky's old friend
- George West — electronics store
- Kirk Messer — meat shop
Residential area
The northwest corner of the town.
Slums
Below the residential area are slums.
Tunnel
A tunnel connecting the bunker with Evelyn's home.
Bunker
A bunker located under Evelyn's home. Should you end up here one way or another, you can find Evidence of Murder for Foundry murders quest.
Furnaces
The main furnaces where ore and metal is smelted. North from main street, east from residential area.
Gloria
Further north from the furnaces and further away from the residential area is a huge and powerful old electric arc furnace. You will need to fix Gloria in order to kill the Beast of Foundry.
- Bernard - Gloria's keeper
Prison
- Main article: Foundry Prison
Foundry has its own high security prison.
Mines
- Main article: Foundry mines
The mines where Foundry gets its ore. East from the furnaces.
Crystal Cave
- Main article: Crystal Cave
A cave deep within Foundry mines, filled with crystals and rock creatures which the locals call Borers, Bladelings and a huge one simply called the Beast of Foundry.
Map Gallery
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