Telekinetic Grounding
Jump to navigation
Jump to search
This article is a stub. You can help Underrail Wiki by expanding it. |
Telekinetic Grounding | |
Psychokinesis (30 skill required) | |
Immobilizes target for up to 5 turns. This ability cannot be resisted, but the victim has a chance to free itself at the end of every turn. This chance starts small but increases steadily as the telekinetic chains weaken over time. Also, the higher your strength, the easier it is to free yourself. | |
Action Points: 15 | |
Psi: 20 | |
Range: 6 | |
Cooldown: 8 turns |
Telekinetic Grounding is a Psychokinesis ability that can be learned from a Psionic Mentor.
|