Junkyard main street
Revision as of 10:47, 14 January 2020 by WikimanBot (talk | contribs)
Junkyard main street | |||||
A scrappy settlement off the grid, built around, and from, an old junkyard. It's a dangerous place run by two rivaling gangs.
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Zone information | |||||
Music | Dreams of Dogtown | ||||
Located in | Lower Caves | ||||
Areas | Junkyard main street | ||||
Connections | Junkyard Gate Junkyard back alley Junkyard Docks Depot B Junkyard slums | ||||
NPCs | |||||
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Junkyard main street is a location in Junkyard.
Description
Everything passes through Junkyard at some point and Main Street is where it changes hands. Main Street stands between Depot B and the Docks, making it the perfect place to peddle goods thanks to the high foot traffic. Because of this, most independant merchants have set up here.
- 3 respawning Lake Mushroom patches
- The locker in Kareem's bar contains a Scrapture oddity, 1 XP
- The 3 Scrapper Thugs in the area each carry an Scrapper Insignia oddity, 2 XP
- The 4 Black Eel Thugs in the area each carry a Black Eel Insignia oddity, 2 XP
- The footlocker behind Kendrick's stand requires 50 Lockpicking
- The 2 weapon lockers in Len's shop require 65 Lockpicking
- The shelves in Len's shop contain a Strange Comm Device oddity, 1 XP
- The door to the house in the northwest corner requires 20 Lockpicking. On the shelves inside is a Protectorate Propaganda oddity, 1 XP
- The shelves in Grover's house (west of the weapons shop) contain a Protectorate Propaganda oddity, 1 XP
NPCs
Named
Generic
Quests
Map Gallery
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